$allowdiffusemodulation

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The $allowdiffusemodulation VMT command prevents a material from being tinted by either $color2 or the rendercolor parameter. This is useful for situations where you have a model made up of multiple materials, some which you might want tint-able and some not.

Note:This parameter exists as $notint in <Counter-Strike: Global Offensive>.

Syntax

$allowdiffusemodulation <bool>