$alpha
Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible.
If any material on a brush has $alpha
, the brush will stop affecting VIS and become entirely transparent to NPCs from every angle.
This may be used with $translucent
.
Syntax
$alpha <normal>
See also
$alphatest
, for binary opacity.$distancealpha
, for vector-like alpha edges$vertexalpha
$translucent
, for per-pixel opacity.