$layertint1

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$layertint1 is a material shader parameter available in <Counter-Strike: Global Offensive> Counter-Strike: Global Offensive for WorldVertexTransition. It allows for the individual tinting of a layer.

Parameters and Effects

$layertint1 <RGB matrix>
The RGB matrix by which to tint the first layer
$layertint2 <RGB matrix>
The RGB matrix by which to tint the second layer