Water: Difference between revisions
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''This article is about the level design concept. For the shader type, see [[Water Shader]].'' | ''This article is about the level design concept. For the shader type, see [[Water Shader]].'' | ||
{{Abstract Mapping}} | {{Abstract Mapping}} | ||
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Water textures can be found in the Hammer material browser by searching for <code>water</code>. | Water textures can be found in the Hammer material browser by searching for <code>water</code>. | ||
== See | == See also == | ||
* [[:Category: Level Design]] | * [[:Category: Level Design]] | ||
Revision as of 01:16, 4 January 2024
This article is about the level design concept. For the shader type, see Water Shader.
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want |
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Articles
- Adding Water: placing water in a map
- Water (shader): the shader that draws water on the video card
- Moving water: tutorial on implementing water that acts like a func_movelinear
- Flowing Water: realistically flowing water that was first introduced in cs_militia
Related entities
Textures
Water textures can be found in the Hammer material browser by searching for water
.
See also
External links
- HL2 Water crash course tutorial (Archived version retrieved on 25 October, 2013)
- HL2 Waters pictures of different types of water (Archived version retrieved on 13 April, 2011)
- CSS water comparison video comparison of water textures available in Counter-Strike: Source
- CSGO water comparison video comparison of water textures available in Counter-Strike: Global Offensive