Category:Shader parameters: Difference between revisions
		
		
		
		
		
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Revision as of 23:31, 8 April 2023
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 This category lists top-level parameters available in the "Generic" shaders. 
 See Material Flags for $flags and $flags2 parameter enumerations. See Material Map Compile Flags for the list of special  The list is far from complete. see the category talk page for a list of those still to be documented. Any insights will be warmly welcomed!  | 
BasicsAdjustmentTransparency | 
Lighting
 ReflectionOptimizationTexture OrganizationEffect | 
Subcategories
This category has only the following subcategory.
S
- Source base shader parameters (31 P)
 
Pages in category "Shader parameters"
The following 117 pages are in this category, out of 117 total.
B
C
D
E
- $envmap
 - $envmapanisotropy
 - $envmapanisotropyscale
 - $envmapcontrast
 - $envmapframe
 - $envmapfresnel
 - $envmapfresnelminmaxexp
 - $envmaplightscale
 - $envmaplightscaleminmax
 - $envmapmask
 - $envmapmaskframe
 - $envmapmaskscale
 - $envmapmasktransform
 - $envmapmode
 - $envmapoptional
 - $envmapsaturation
 - $envmapsphere
 - $envmaptint
 - $emissiveblend