Explosions: Difference between revisions

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(Added movieexplosion entity and description)
 
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{{otherlang2
{{lang|Explosions}}  
|ru = Explosions_(level_design):ru
}}
{{Abstract Mapping}} __NOTOC__
{{Abstract Mapping}} __NOTOC__
==Mapping==
==Mapping==
===Entities===
===Entities===
*There are several different explosion entities.
There are several different explosion entities.
*[[env_ar2explosion]] — AR2 explosion ''effect'' (No damage)
*{{ent|env_ar2explosion}} — AR2 explosion ''effect'' (No damage)
*[[env_explosion]] — Origin oriented explosion
*{{ent|env_explosion}} — Origin oriented explosion
*[[env_physexplosion]] — Explosion that affects [[Physics]] objects
*{{ent|env_physexplosion}} — Explosion that affects [[Physics]] objects
*[[env_physimpact]] — Specific [[Physics]] explosion
*{{ent|env_physimpact}} — Specific [[Physics]] explosion
*[[env_shake]] — Shakes screens of players in proximity
*{{ent|env_shake}} — Shakes screens of players in proximity
*[[env_shooter]] — Shoots [[Wikipedia:Gibs|gibs]]
*{{ent|env_shooter}} — Shoots [[Wikipedia:Gibs|gibs]]
*[[env_spark]] — Shoots sparks
*{{ent|env_spark}} — Shoots sparks
*[[env_splash]] — Splash effect
*{{ent|env_splash}} — Splash effect
*{{ent|env_movieexplosion}} — Slowly Expanding Smoke Explosion
 
===Implementations===
===Implementations===
*[[Car Explosions]]
*[[Car Explosions]]

Latest revision as of 20:51, 17 April 2025

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Mapping

Entities

There are several different explosion entities.

Implementations

Modeling

Todo: Add movie explosion documentation here...the one from the last map

Coding

See also