Moving Clouds: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Thunder4ik (talk | contribs) m (→External links: clean up, replaced: External Links → External links) |
||
(16 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{lang|Moving Clouds}} | ||
== | {{Abstract Mapping}}__NOTOC__ | ||
[[ | ==Articles== | ||
;[[Creating Animated Clouds]]:This is a tutorial showing how to make animated clouds with a [[dynamic prop]]. | |||
==Entities== | |||
* [[prop_dynamic]] | |||
==Notes== | |||
Dynamic props are networked entities and could be just a frivolous addition to a multiplayer map. | |||
{{envart}} | |||
== | |||
==External links== | |||
[ | *[http://www.tophattwaffle.com/custom-clouds-for-3d-sky-box-tutorial/ TopHATTwaffle's Moving Clouds Tutorial] |
Latest revision as of 02:35, 6 January 2024
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want |
---|
Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie |
Articles
- Creating Animated Clouds
- This is a tutorial showing how to make animated clouds with a dynamic prop.
Entities
Notes
Dynamic props are networked entities and could be just a frivolous addition to a multiplayer map.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |