File:Css icon.png
(Redirected from File:Css.png)
Css_icon.png (256 × 256 pixels, file size: 43 KB, MIME type: image/png)
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 19:12, 30 May 2023 | 256 × 256 (43 KB) | SirYodaJedi (talk | contribs) | No longer needs to be tiny, thanks to software icon template updates; now can be higher resolution to scale better to High-DPI displays (full res won't be sent to client unless requested). | |
02:41, 23 July 2009 | 16 × 16 (923 bytes) | TomEdwards (talk | contribs) | |||
02:40, 23 July 2009 | 16 × 16 (769 bytes) | TomEdwards (talk | contribs) |
- You cannot overwrite this file.
File usage
More than 100 pages link to this file. The following list shows the first 100 page links to this file only. A full list is available.
- Ai changetarget
- Ai relationship/en
- Ai sound
- Ambient generic/en
- Ammo 556mm/en
- Bot/en
- Command line options/en
- Console Command List/en
- Counter-Strike
- Counter-Strike: Condition Zero
- Counter-Strike: Source
- Counter-Strike: Source Level Creation/en
- Cycler actor
- Day of Defeat: Source
- Detail props/en
- Dimensions (Half-Life 2 and Counter-Strike: Source)/en
- Entity Article Template/en
- Env fog controller/en
- Env global
- Env gunfire
- Env message/en
- Env muzzleflash
- Env soundscape
- Env soundscape proxy
- Env soundscape triggerable
- Env sun
- Env wind
- Field of View/en
- Filter damage type
- Func brush
- Func buyzone
- Func dustmotes
- Func ladder/en
- Func monitor
- Func physbox multiplayer
- Func rot button
- Func vehicleclip
- Func wall
- Gabe Newell/en
- HDR/en
- Half-Life
- Half-Life: Source
- Hammer Vertex Tool
- Hostage entity
- Info node/en
- Info node hint
- Info player counterterrorist
- Info player logo
- Info player start (Source)
- Info projecteddecal
- Info target/en
- Infodecal
- Item kevlar
- Keyframe rope/en
- Level Overviews/en
- List of CS:S Soundscapes
- Logic auto/en
- Map prefixes and suffixes
- Mixing Game Content/en
- NPC
- Nav Mesh
- Npc vehicledriver
- Path corner/en
- Player weaponstrip
- Point devshot camera
- Point viewcontrol
- Prop static
- Prop vehicle
- SDK Installation/fr
- Shadow control/en
- Skip
- Sky camera
- Source/en
- SourceTV/en
- Source Multiplayer Networking/en
- Source SDK Files and Directory Structure/en
- Targetname/en
- Tool textures (Source)/en
- Trigger soundscape
- Trigger vphysics motion
- Turtle Rock Studios/en
- VGUI Screen Creation/en
- VRAD
- VTF (Valve Texture Format)
- Valve/en
- Weapon cubemap/en
- Weapon fiveseven
- Weapon galil
- Weapon m249
- Weapon scout
- Weapon sg550
- Weapon sg552
- Weapon usp
- Working Ladders
- Talk:Game player equip
- Talk:Material surface properties
- Talk:Nav Mesh
- Talk:VTF (Valve Texture Format)
- File:Css-16px.png (file redirect)
- File:Css.png (file redirect)