Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.
Name
|
Description
|
Position Number
|
Position Description
|
util_windgusts
|
Wind gusts and snippets.
|
|
|
util_drips
|
Water dripping.
|
|
|
util_fardrips
|
Water dripping a bit further away, with interior echo.
|
|
|
util_shoreline
|
Small waves hitting shore.
|
|
|
util_critters
|
Croaking noises.
|
|
|
util_flies
|
Buzzing flies.
|
|
|
util_rats
|
Quiet rat sounds.
|
|
|
util_birds
|
Swamp birds and critters.
|
|
|
citystart
|
Distant train horns.
|
|
|
traintunnel
|
Underground ambient atmosphere.
|
|
|
junkyard
|
Sound of creaking metal and put over stress.
|
|
|
truck_pass
|
Infrequent close and distant windy sounds of trucks passing overhead.
|
|
|
canal_pipe_chamber
|
Dripping water and passing trucks overhead.
|
|
|
drainroom
|
Loud ambient underground with constant sound of running water and trucks passing overhead from time to time.
|
0
|
Running water.
|
|
|
1
|
Running water.
|
|
|
2
|
Ambient windy underground atmosphere.
|
steamtunnel
|
Atmospheric tunnel.
|
|
|
util_tunnel_windgusts
|
Wind snippets.
|
|
|
util_critters_under_docks
|
Constant sound of swamp frogs with critters and small waves breaking shore.
|
|
|
util_toxic_slime
|
Gurbling toxic slime.
|
|
|
util_industrial
|
Metalic industrial steam atmosphere.
|
|
|
general_dripping_tunnel
|
Wet dripping tunnel and wind gusts.
|
|
|
general_windy_tunnel
|
Constant tunnel wind with random wind snippets.
|
|
|
general_watery_tunnel
|
Quiet running water with dripping plus animal critters.
|
0
|
Far away drips.
|
|
|
1
|
Critters.
|
general_watery_tunnel_shore
|
Similar to above but with shore waves too.
|
|
|
redbarn_ambience
|
Calm indoor atmosphere open to the outdoors with wind gusts, wood creaking and birds.
|
|
|
shore_and_reeds
|
Waves breaking shore with birds and wind gusts.
|
|
|
spooky_infested_pipe
|
Spooky windy atmosphere, dripping and sometimes critters.
|
|
|
water_tunnel_with_frogs
|
Water rivulet, frogs, waves and critters.
|
|
|
windchimes_and_wind
|
Wind and windchimes with birds singing far away.
|
0
|
Windchimes.
|
slime_outside
|
Quiet tunnel ambience with toxic slime.
|
0
|
Toxic slime.
|
slime_tunnel
|
Similar to above but with wind gusts and more predominant ambient tunnel sounds.
|
0
|
Toxic slime.
|
tunnel_dry
|
Calm dry underground tunnel with wind gusts and car like winds of driving overhead.
|
|
|
tunnel_wet
|
Dripping wet tunnel with critters.
|
|
|
canal_nowater
|
Very quiet with sometimes distant birds and wind gusts.
|
|
|
canal_water
|
Similar to above but with frequent waves crashing.
|
|
|
canal_water_industrial
|
Similar, but with more wind, to above and in an industrial setting
|
|
|
river
|
Similar to canal_water but not very loud.
|
|
|
river_calm
|
Shoreline waves, wind gusts, distant birds and constant swamp frogs and other such animals.
|
|
|
Name
|
Description
|
Position Number
|
Position Description
|
assault.outside
|
Utility soundscape. Dry wind and a continual city atmosphere with distant trains, police sirens, car honks, traffic, ambulances, planes etc.
|
|
|
assault.inside
|
Utility soundscape. Industrial hum and rare noise of gas being released.
|
|
|
assault.vents_distant
|
Utility soundscape. Heavy enclosed area wind.
|
|
|
assault.flies
|
Utility soundscape. Buzzing flies.
|
|
|
assault.steamvent
|
Utility soundscape. Continues low rushing sound of steam.
|
|
|
assault.industrial1
|
Utility soundscape. Continual sound of machinery operating interspersed with louder machine noises.
|
|
|
assault.industrial2
|
Utility soundscape. Continual sound of machinery operating interspersed with gas venting noises.
|
|
|
assault.industrial3
|
Utility soundscape. Continual industrial rumble interspersed with rattles & squeaks.
|
|
|
assault.industrial4
|
Utility soundscape. Continual throb of machinery.
|
|
|
assault.powerline
|
Utility soundscape. Continual electrical hum
|
|
|
assault.fan
|
Utility soundscape. Continual fan running.
|
|
|
assault.humminglight
|
Utility soundscape. Continual electrical hum.
|
|
|
assault.acunit
|
Utility soundscape. Continual rumble of machinery.
|
|
|
assault.acunit_alt
|
Utility soundscape. Sound of machinery starting up, running then shutting down.
|
|
|
assault.uppertracks
|
Continual city white noise, occasional sounds of trains, sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
|
|
assault.rourkestreet
|
Continual city white noise and electrical hum, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
0
|
Powerline.
|
|
|
1
|
Powerline.
|
|
|
2
|
Powerline.
|
|
|
3
|
Pump machine loop.
|
|
|
4
|
Buzzing flies.
|
|
|
5
|
Industrial machinery loop.
|
assault.stephenst
|
Continual city white noise, industrial machinery and electrical hum, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
0
|
Refinery machine and occational steam release sounds.
|
|
|
1
|
Powerline.
|
|
|
2
|
Powerline.
|
|
|
3
|
Powerline.
|
|
|
4
|
Buzzing flies.
|
|
|
5
|
Buzzing flies.
|
|
|
6
|
Fluorescent lighting hum.
|
|
|
7
|
Buzzing flies.
|
assault.ctalley
|
Continual industrial white noise, occasional sounds of sirens, buzzing flies, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
0
|
Air conditioning unit.
|
|
|
1
|
Buzzing flies.
|
|
|
2
|
Vent constantly releasing steam.
|
assault.talley
|
Continual industrial white noise, occasional sounds of sirens, vehicle reversing warning beeps passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
0
|
Industrial ambience and metal squeaks / rattles.
|
|
|
1
|
Vent constantly releasing steam.
|
assault.building
|
Continual electrical hum & city white noise, occasional sounds of shifting earth / shale, howling wind, sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
0
|
Refinery machine and occational steam release sounds.
|
assault.parking
|
Continual electrical hum & city white noise, occasional sounds of sirens, passing vehicles, vehicle horns, barking, vehicle reversing warning beeps, planes overhead and metallic squeaks.
|
0
|
Fluorescent lighting hum.
|
assault.ware
|
Continual electrical hum & low pitch white noise, occasional machinery noises.
|
0
|
Fluorescent lighting hum.
|
|
|
1
|
Fluorescent lighting hum.
|
|
|
2
|
Fluorescent lighting hum.
|
|
|
3
|
Fluorescent lighting hum.
|
|
|
4
|
Outside warehouse ambient.
|
|
|
5
|
Wind blowing through a vent.
|
assault.hroom
|
Continual electrical hum & higher pitch white noise.
|
0
|
Fluorescent lighting hum.
|
assault.vents
|
Continual industrial rumble, occasional creaking and machinery noise.
|
0
|
Vent fan.
|
|
|
1
|
Vent fan.
|
assault.roof
|
Continual industrial rumble, occasional wind howls, squeaks, horns, sirens, planes overhead, industrial sounds, creaks and vehicles.
|
0
|
Air conditioning unit.
|
|
|
1
|
Air conditioning unit.
|
|
|
2
|
Wind blowing through a vent.
|
Name
|
Description
|
Position Number
|
Position Description
|
inferno.Outside
|
Utility soundscape. Continual city white noise.
|
|
|
inferno.Inside
|
Utility soundscape. Continual low pitch white noise.
|
|
|
inferno.LightbulbHum
|
Utility soundscape. Electrical hum.
|
0
|
Lightbulb hum.
|
inferno.RefrigeratorHum
|
Utility soundscape. A Refrigerator starting up, running & shutting down.
|
0
|
Random refrigerator hum.
|
inferno.CeilingFan
|
Utility soundscape. Electrical hum and squeaking.
|
|
|
inferno.AngryDog
|
Utility soundscape. Noise of a chain, scratching and growling.
|
|
|
inferno.Cricket
|
Utility soundscape. Chirping Cricket.
|
|
|
inferno.Birds
|
Utility soundscape. Occasional bird calls.
|
|
|
inferno.Pigeons
|
Utility soundscape. Cooing of Pigeons.
|
|
|
inferno.TSpawn
|
Continual city white noise, flowing water and birdsong.
|
0
|
Birds singing.
|
|
|
1
|
Birds singing.
|
|
|
2
|
Water gently lapping.
|
|
|
3
|
Looping flamenco music.
|
|
|
4
|
Crickets.
|
inferno.FarBackCorner
|
Continual city white noise and occasional bird song.
|
1
|
Birds singing.
|
|
|
2
|
Birds singing.
|
|
|
3
|
Birds singing.
|
inferno.BackAlley
|
Continual city white noise and muffled music.
|
2
|
Mirame radio music heard through a wall.
|
inferno.TSpawnHall
|
Continual low white noise, electrical hum and Cricket chirp.
|
0
|
Lightbulb hum.
|
|
|
1
|
Crickets.
|
inferno.BellTowerArea
|
Continual city white noise and occasional bird song.
|
0
|
Birds singing.
|
inferno.LowerApartment
|
Continual low rumble of white noise, electrical hum and occasional sound of a Refrigerator starting up, running & shutting down.
|
0
|
Lightbulb hum.
|
|
|
1
|
Lightbulb hum.
|
|
|
2
|
Random refrigerator hum.
|
|
|
3
|
Ticking clock.
|
inferno.UpperApartment
|
Continual electrical hum, squeak and occasionally the sound of a Refrigerator starting up, running & shutting down.
|
0
|
Lightbulb hum.
|
|
|
1
|
Squeaking rotating ceiling fan.
|
|
|
2
|
Random refrigerator hum.
|
|
|
3
|
Lightbulb hum.
|
inferno.BridgeApartment
|
Continual low white noise, electrical hum and occasionally the sound of a Refrigerator starting up, running & shutting down.
|
1
|
Squeaking rotating ceiling fan.
|
|
|
2
|
Random refrigerator hum.
|
inferno.BackHall
|
Continual low white noise & electrical hum.
|
0
|
Lightbulb hum.
|
|
|
1
|
Lightbulb hum.
|
inferno.BalconyAlley
|
Continual city white noise & birdsong.
|
0
|
Birds singing.
|
|
|
1
|
Birds singing.
|
|
|
3
|
Crickets.
|
inferno.ApartmentHalls
|
Continual electrical hum, squeaking and occasionally the sound of a Refrigerator starting up, running & shutting down.
|
0
|
Lightbulb hum.
|
|
|
1
|
Random refrigerator hum.
|
|
|
2
|
Squeaking rotating ceiling fan.
|
|
|
3
|
Quiet gas loop / water heater.
|
|
|
4
|
Spanish radio chatter noises.
|
|
|
5
|
Angry dog behind door.
|
inferno.SniperBalcony
|
Continual low white noise, occasional birdsong and the sound of a Refrigerator starting up, running & shutting down.
|
0
|
Birds singing.
|
|
|
1
|
Power cable / transformer.
|
|
|
2
|
Random refrigerator hum.
|
|
|
3
|
Squeaking rotating ceiling fan.
|
inferno.BackBalcony
|
Continual city white noise and occasionally the sound of bird song and an angry dog.
|
0
|
Angry dog behind door.
|
|
|
1
|
Birds singing.
|
|
|
2
|
Birds singing.
|
inferno.MiddleAlley
|
Continual electrical hum and some Pigeons.
|
0
|
Pigeons.
|
|
|
1
|
Power cable / transformer.
|
|
|
2
|
Pigeons.
|
|
|
3
|
Birds singing.
|
inferno.CrawlAlley
|
Continual low white noise and a Cricket chirping.
|
0
|
Crickets.
|
inferno.CrawlTunnel
|
Low white noise.
|
|
|
inferno.BombsiteB
|
Continual city white noise and birdsong.
|
1
|
Birds singing.
|
|
|
2
|
Birds singing.
|
|
|
5
|
Crickets.
|
|
|
6
|
Birds singing.
|
inferno.CTApartment
|
Continual electrical hum, the sound of moving gas and the sound of a Refrigerator starting up, running & shutting down.
|
0
|
Random refrigerator hum.
|
|
|
1
|
Gas loop / water heater.
|
|
|
2
|
Lightbulb hum.
|
inferno.BombsiteBTunnel
|
Low white noise.
|
|
|
inferno.DogBarkingInside
|
Utility soundscape. The sound of a dog barking in an enclosed space.
|
|
|
inferno.CTTunnel
|
Low white noise and inferno.DogBarkingInside .
|
0
|
Dog barking from the interior of a house.
|
inferno.CTSpawn
|
Continual sound of an engine running*, birdsong and water drips*. *These are dependant on where in the soundstage you are.
|
0
|
Birds singing.
|
|
|
1
|
Idle APC engine and frequent radio chatter.
|
|
|
2
|
Water dripping.
|
|
|
3
|
Birds chirping
|
|
|
4
|
Birds chirping
|
|
|
5
|
Dog barking from the interior of a house.
|
|
|
6
|
Crickets.
|
inferno.TheRuins
|
Continual howl of wind, occasion wind gusts.
|
0
|
Infrequent sound of metal stress.
|
inferno.BombsiteA
|
Continual city white noise, flowing water, occasional sounds of birdsong and a horse snorting and moving.
|
0
|
Horses.
|
|
|
1
|
Birds singing.
|
|
|
2
|
Fountain / gentle water lapping.
|
|
|
3
|
Crickets.
|
|
|
4
|
Latin Lover by Jane Marie Finstrom.
|
inferno.ColumnAlley
|
Continual music playing and Pigeons cooing.
|
1
|
Latin Lover by Jane Marie Finstrom.
|
|
|
2
|
Pigeons
|
|
|
3
|
Birds singing.
|
Name
|
Description
|
Position Number
|
Position Description
|
militia.Outside
|
Utility soundscape. Continual woodland white noise, occasional rustle of leaves.
|
|
|
militia.OutsideOnRoof
|
Utility soundscape. Continual woodland white noise, occasional howls of wind and creaks.
|
|
|
militia.TunnelTone
|
Utility soundscape. Continual low howling white noise.
|
|
|
militia.Inside
|
Utility soundscape. Continual low white noise, occasional creaks.
|
|
|
militia.LightbulbHum
|
Utility soundscape. Continual low electric hum.
|
0
|
Lightbulb hum.
|
militia.FluorescentLightHum
|
Utility soundscape. Continual electric hum.
|
0
|
Fluorescent Light.
|
militia.FluorescentLightHum2
|
Identical to above.
|
|
|
militia.RefrigeratorHum
|
Utility soundscape. A Refrigerator starting up, running & shutting down.
|
0
|
Random refrigerator hum.
|
militia.CeilingFan
|
Utility soundscape. Continual electrical hum and squeaking.
|
|
|
militia.Cricket
|
Utility soundscape. Chirping Cricket.
|
|
|
militia.Rodent
|
Utility soundscape. Occasional scampering noises.
|
|
|
militia.Birds
|
Utility soundscape. Occasional bird calls.
|
|
|
militia.CTSpawn
|
Continual loud engine running with radio transmissions and bird calls, occasional sounds of rustling leaves.
|
0
|
Running APC engine and radio chatter.
|
|
|
1
|
Running APC engine.
|
|
|
2
|
Birds singing and crow sounds.
|
|
|
3
|
Birds singing.
|
|
|
4
|
Crickets.
|
militia.CoveredBridge
|
Continual sound of running water and bird calls, occasional sounds of rustling leaves.
|
0
|
The gentle sound of a water stream.
|
|
|
1
|
Birds calling.
|
|
|
2
|
Birds calling.
|
|
|
3
|
Birds calling.
|
|
|
4
|
Medium sized stream waterwall.
|
|
|
5
|
Birds calling.
|
|
|
6
|
Crickets.
|
militia.CavePassage
|
Continual sound of an engine running, occasional scampering noises.
|
0
|
Rodent.
|
|
|
1
|
Running APC engine.
|
|
|
2
|
Water stream.
|
militia.Stream
|
Continual running water and amphibian croaking.
|
0
|
Medium sized stream waterfall.
|
|
|
2
|
Frequent frog croaking.
|
|
|
3
|
Tunnel wind.
|
|
|
5
|
Birds singing.
|
|
|
6
|
Crickets.
|
militia.Tunnel1
|
Continual low howling white noise, water flowing and a cricket chirping. Occasional sounds of rustling leaves.
|
0
|
A steady flowing water stream and quiet outside nature sounds.
|
|
|
1
|
Crickets.
|
|
|
2
|
Lightbulb hum.
|
|
|
3
|
Lightbulb hum.
|
|
|
4
|
Quiet nature sounds from outside the tunnel.
|
militia.Tunnel2
|
Continual low howling white noise, water flowing and an electrical hum.
|
0
|
Lightbulb hum.
|
|
|
1
|
Flowing water from a stream.
|
|
|
2
|
Fluorescent light hum.
|
militia.Tunnel3
|
Continual low howling white noise and water flowing.
|
0
|
Lightbulb hum.
|
|
|
1
|
Quiet outside tunnel sounds.
|
|
|
2
|
Flowing water from a stream.
|
|
|
3
|
Lightbulb hum.
|
militia.TunnelBreach
|
Continual low howling white noise, electrical hum and water dripping.
|
0
|
Fluorescent light hum.
|
|
|
1
|
Fluorescent light hum.
|
|
|
2
|
Dripping water.
|
|
|
3
|
Crickets.
|
militia.UnderTheShed
|
Continual low howling white noise and a cricket chirping.
|
0
|
Quiet ambient tunnel.
|
|
|
1
|
Crickets.
|
militia.Shed
|
Continual woodland white noise, a chirping cricket and bird song. Occasional sounds of rustling leaves.
|
0
|
Crickets.
|
|
|
1
|
Birds singing.
|
|
|
2
|
Birds singing.
|
|
|
3
|
Birds singing.
|
militia.BackYard
|
Continual woodland white noise and birdsong. Occasional sounds of rustling leaves.
|
0
|
Birds chirping.
|
|
|
1
|
Birds chirping.
|
|
|
2
|
Uncommon air conditioner cycles.
|
|
|
3
|
Birds chirping and sometimes the sound of crows
|
|
|
4
|
Crickets and rodents
|
|
|
6
|
Crickets.
|
|
|
7
|
Birds chirping.
|
militia.SideYard
|
Continual woodland white noise, birdsong and flowing water. Occasional sounds of rustling leaves.
|
0
|
Birds singing.
|
|
|
1
|
Birds chirping.
|
|
|
2
|
Flowing water from a stream.
|
|
|
3
|
Rodents.
|
|
|
4
|
Birds chirping and singing.
|
|
|
5
|
Birds singing.
|
|
|
6
|
Quiet ambient tunnel.
|
militia.FrontYard
|
Continual woodland white noise, birdsong. Occasional sounds of rustling leaves.
|
0
|
Bird song.
|
|
|
1
|
Birds chirping.
|
|
|
2
|
Birds chirping.
|
|
|
3
|
Birds chirping.
|
|
|
4
|
Quiet ambient tunnel sounds.
|
|
|
7
|
Rodent.
|
militia.FirstFloor
|
Continual low white noise, electrical hum, squeaking and a cricket. Occasional creaks.
|
0
|
Crickets.
|
|
|
1
|
Lightbulb hum.
|
|
|
2
|
Ceiling fan.
|
|
|
3
|
Country rock radio loop.
|
militia.Kitchen
|
Continual electrical hum, occasional creaks and the sound of a refrigerator starting up, running & shutting down.
|
0
|
Fluorescent light.
|
|
|
1
|
Fluorescent light.
|
|
|
2
|
Random refrigerator hum.
|
|
|
3
|
Wall clock ticking.
|
|
|
4
|
Open fusebox hum.
|
|
|
5
|
Gas loop / furnace.
|
|
|
7
|
Lightbulb hum.
|
militia.Garage
|
Continual low electrical hum.
|
0
|
Lightbulb hum.
|
|
|
2
|
Fluorescent light.
|
|
|
4
|
Fluorescent light.
|
|
|
5
|
Crickets.
|
militia.GarageAttic
|
Continual woodland white noise with a very low rumble and a Cricket chirping. Occasional scampering noises.
|
0
|
Rodent.
|
|
|
1
|
Crickets.
|
|
|
2
|
Quiet nature sounds from outside the house.
|
militia.Bedroom
|
Continual woodland white noise with a very low rumble and bird song. Occasional sounds of rustling leaves.
|
0
|
Birds singing.
|
|
|
1
|
Birds singing.
|
|
|
2
|
Fluorescent light.
|
|
|
3
|
Fluorescent light.
|
militia.Bathroom
|
Continual sound of a boiler running and drips. Occasional creaks.
|
0
|
Water dripping.
|
|
|
1
|
Toilet refilling loop.
|
militia.Upstairs
|
Continual electrical hum, a very low white noise and squeaking. Occasional creaks.
|
0
|
Lightbulb hum.
|
|
|
1
|
Lightbulb hum.
|
|
|
2
|
Fluorescent light.
|
|
|
3
|
Lightbulb hum.
|
|
|
4
|
Quiet nature sounds from outside the house.
|
|
|
5
|
Rodents.
|
militia.FrontRoom
|
Continual woodland white noise and birdsong. Occasional creaks and sounds of rustling leaves.
|
0
|
Birds singing.
|
|
|
1
|
Quiet nature sounds from outside the house.
|
|
|
2
|
Birds chirping.
|
|
|
3
|
Birds chirping.
|
militia.Roof
|
Continual woodland white noise and birdsong. Occasional creaks, wind howls and wings flapping.
|
0
|
Birds flapping their wings.
|
|
|
1
|
Birds chirping.
|
|
|
2
|
Birds chirping.
|
|
|
3
|
Birds chirping.
|
|
|
4
|
Birds chirping.
|
|
|
5
|
Birds chirping.
|
|
|
6
|
Birds chirping.
|
|
|
7
|
Water sounds from a stream.
|
Name
|
Description
|
Position Number
|
Position Description
|
nuke.outside
|
Utility soundscape. White noise, occasional wind howls.
|
|
|
nuke.roof
|
Utility soundscape. White noise, continualal wind howls.
|
|
|
nuke.inside
|
Utility soundscape. Hum of machinery.
|
|
|
nuke.flies
|
Utility soundscape. The buzzing of flies.
|
|
|
nuke.tank
|
Utility soundscape. Continual sound of machinery operating interspersed with gas venting noises.
|
|
|
nuke.light
|
Utility soundscape. Continual electrical hum.
|
|
|
nuke.ac
|
Utility soundscape. Sound of air conditioning starting up, running then shutting down.
|
|
|
nuke.acloop
|
Utility soundscape. Sound of air conditioning running.
|
|
|
nuke.cricket
|
Utility soundscape. Chirping Cricket.
|
|
|
nuke.transformer
|
Utility soundscape. Electrical hum.
|
|
|
nuke.transformerlrg
|
Utility soundscape. Deep electrical hum.
|
|
|
nuke.birds
|
Utility soundscape. Occasional bird calls.
|
|
|
nuke.pigeons
|
Utility soundscape. Cooing of Pigeons & flapping of wings.
|
|
|
nuke.drips
|
Utility soundscape. Occasional echoing drips.
|
|
|
nuke.ctspawn
|
Loud industrial white noise, occasional dird calls.
|
0
|
Birds singing.
|
|
|
1
|
Idle APC engine.
|
|
|
2
|
Cooling tank.
|
|
|
3
|
Air conditioning unit.
|
|
|
4
|
Small power transformer.
|
nuke.ctcourtyard
|
Air conditioning loop, drips, flowing gas, chirping cricket, occasioal low wind howl.
|
0
|
Air conditioning unit.
|
|
|
1
|
Quiet continues steam loop.
|
|
|
2
|
Crickets.
|
|
|
3
|
Quiet continues steam loop.
|
nuke.ctalley
|
Electrical hum, flies, chirping cricket, low wind howling.
|
0
|
Power transformer.
|
|
|
1
|
Crickets.
|
|
|
2
|
Buzzing flies.
|
nuke.middle
|
White noise, chirping crickets, occasional howling wind & drips.
|
0
|
Crickets.
|
|
|
1
|
Dripping water.
|
|
|
2
|
Crickets.
|
|
|
3
|
Dripping water.
|
|
|
4
|
Turbine generator.
|
|
|
5
|
Birds chirping.
|
nuke.tentrance
|
Running machinery, gas venting, low machinery white noise.
|
0
|
Refinery machine and occational steam release sounds.
|
|
|
1
|
Air conditioning unit.
|
|
|
2
|
Buzzing flies.
|
|
|
3
|
Large power transformer.
|
nuke.talley
|
Electric hum, industrial white noise, flies, chirping cricket, occasional wind howel.
|
0
|
Crickets.
|
|
|
1
|
Power transformer.
|
|
|
2
|
Buzzing flies.
|
nuke.tspawn
|
Low electrical hum, industrial white noise, flies, occasional wind howels.
|
0
|
Buzzing flies.
|
|
|
1
|
Air conditioning unit.
|
|
|
2
|
Large power transformer.
|
nuke.warehouse
|
Flowing gas, low white noise, drips, pigeones, occasional wind howls.
|
0
|
Quiet pipe releasing steam.
|
|
|
1
|
Pigeons.
|
nuke.catwalk
|
Industrial white noise, howling wind, shifting & settling wood/metal.
|
0
|
Air conditioning unit.
|
|
|
1
|
Air conditioning starting up, running, then shutting down.
|
|
|
2
|
Wind snippets.
|
nuke.troof
|
Electric hum, ac unit, howling wind, creaking.
|
0
|
Air conditioning unit.
|
|
|
1
|
Air conditioning starting up, running, then shutting down.
|
|
|
2
|
Large power transformer.
|
|
|
3
|
Quiet pipe releasing steam.
|
|
|
4
|
Refinery machine and occational steam release sounds.
|
nuke.ctinside
|
Electric hum, deep electric hum.
|
0
|
Fluorescent light hum.
|
|
|
2
|
Air conditioning unit.
|
nuke.ramproom
|
Electric hum, flowing gas, creaking metal, drips.
|
0
|
Metal stress.
|
|
|
1
|
Fluorescent light hum.
|
|
|
2
|
Quiet pipe releasing steam.
|
nuke.tinside
|
Electric hum, deep electric hum, flowing gas, drips.
|
0
|
Fluorescent light hum.
|
|
|
1
|
Quiet pipe releasing steam.
|
nuke.computerroom
|
Deep electric hum, reel to reel computer noises.
|
0
|
Air conditioning unit.
|
|
|
1
|
Idle computer terminal.
|
|
|
2
|
Fluorescent light hum.
|
nuke.abomb
|
Electric hum, deep electric hum, wind howls.
|
0
|
Fluorescent light hum.
|
|
|
1
|
Occational wind snippets.
|
nuke.vents
|
Low wind white noise, ac unit starting and stopping.
|
|
|
nuke.bbomb
|
Flowing gas, drips, moving water, low electric hum.
|
0
|
Quiet pipe releasing steam.
|
|
|
1
|
Boiling water sounds.
|
nuke.tunnelentrance
|
Deep electric hum, electric hum, flowing gas, drips.
|
0
|
Quiet pipe releasing steam.
|
|
|
1
|
Fluorescent light hum.
|
nuke.generatorroom
|
Electrical hum, medium tone electric hum, reel to reel computer noises.
|
0
|
Fluorescent light hum.
|
|
|
1
|
Idle computer terminal.
|
|
|
2
|
Power transformer.
|
|
|
3
|
Pipe releasing steam.
|
nuke.tunnel
|
Flowing gas, white noise, drips.
|
0
|
Fluorescent light hum.
|
|
|
1
|
Vent / ambient tunnel.
|
|
|
2
|
Quiet pipe releasing steam.
|
|
|
3
|
Vent fan.
|
Name
|
Description
|
Position Number
|
Position Description
|
port.Outside
|
Utility soundscape. Continual white noise, occasional gusts & howels of wind and gulls crying.
|
|
|
port.LightHum
|
Utility soundscape. Continual electric hum.
|
0
|
Fluorescent light hum.
|
port.LightHum2
|
Identical to above.
|
|
|
port.MetalStress
|
Utility soundscape. Very occasional metal creaking.
|
|
|
port.TSpawn
|
Continual white noise, chirping cricket, occasional gusts & howels of wind, ac unit starting & stopping and gulls crying.
|
1
|
Air conditioning starting up, running, then shutting down.
|
|
|
2
|
Crickets.
|
|
|
3
|
Turbine and birds singing.
|
|
|
4
|
Refinery mechine.
|
|
|
5
|
Quiet gas loop.
|
port.TankFarmRoad
|
Continual white noise, rushing gas, occasional gusts & howels of wind, creaking metal and gulls crying.
|
1
|
Quiet gas loop.
|
|
|
2
|
Metal stress groans.
|
|
|
3
|
Distant water drips.
|
|
|
5
|
Gentle lapping waves.
|
port.TankFarm
|
Continual white noise, rushing gas, occasional gusts & howels of wind, creaking metal and gulls crying.
|
0
|
Continues gas loop.
|
|
|
1
|
Metal stress.
|
|
|
2
|
Metal stress.
|
|
|
3
|
Crickets.
|
|
|
4
|
Power transformer loop.
|
|
|
5
|
Birds singing.
|
port.Pier
|
Continual White noise, sloshing water, birdsong, chirping cricket, occasional gusts & howels of wind and gulls crying.
|
0
|
Crickets.
|
|
|
1
|
Birds singing.
|
port.AroundTheWarehouse
|
Continual white noise, occasional gusts & howels of wind and gulls crying.
|
2
|
Metal stress.
|
|
|
3
|
Birds singing.
|
|
|
4
|
Crickets.
|
port.Warehouse
|
Continual louder white noise, chirping cricket and electrical hum.
|
0
|
Power transformer.
|
|
|
1
|
Crickets.
|
|
|
2
|
Strong wind ambience.
|
|
|
3
|
Strong dry air ambient.
|
|
|
4
|
General tunnel / enclosed area wind.
|
port.TunnelTone
|
Continual deep white noise.
|
|
|
port.WarehouseTunnel
|
Continual hissing of gas, loud electrical hum and deep white noise.
|
0
|
Continues gas loop.
|
|
|
1
|
Power transformer.
|
|
|
2
|
Fluorescent light hum.
|
|
|
3
|
Fluorescent light hum.
|
|
|
4
|
Quiet steam loop.
|
|
|
5
|
Fluorescent light hum.
|
port.TunnelA3
|
Continual rushing of gas and AC unit running.
|
0
|
Quiet steam loop.
|
|
|
1
|
Air conditioning unit.
|
|
|
2
|
Fluorescent light hum.
|
|
|
3
|
Fluorescent light hum.
|
port.TunnelA2
|
Continual loud Electrical hum, deep white noise.
|
1
|
Fluorescent light hum.
|
|
|
2
|
Power transformer.
|
|
|
3
|
Fluorescent light hum and looping gas sounds.
|
|
|
4
|
Turbine.
|
|
|
5
|
Air conditioning unit.
|
port.TunnelA1
|
Continual electrical hum, drips, deep white noise and distant machinery.
|
0
|
Engine room ambience.
|
|
|
1
|
Fluorescent light hum.
|
|
|
2
|
Distant water drops.
|
|
|
3
|
Quiet continues gas loop.
|
|
|
4
|
Quiet steam loop.
|
|
|
5
|
Fluorescent light hum.
|
port.Docks
|
Continual Sea white noise, birdsong, occasional gusts & howels of wind, creaking metal and gulls crying.
|
0
|
Metal stress.
|
|
|
2
|
Birds chirping.
|
|
|
4
|
Quiet lapping water sounds.
|
port.Ship
|
Continual hissing gas, flowing gas, sloshing water occasional gusts & howels of wind and gulls crying.
|
1
|
Quiet steam loop.
|
|
|
2
|
Continues gas loop.
|
|
|
3
|
Turbine.
|
|
|
4
|
Quiet steam loop.
|
Name
|
Description
|
Position Number
|
Position Description
|
train.Outside
|
Utility soundscape. Continues wind with addtional wind gusts and uncommonly planes flying overhead.
|
|
|
train.Dumpster
|
Utility soundscape. Buzzing flies.
|
|
|
train.Traffic
|
Utility soundscape. Cars every so often passing.
|
|
|
train.Tank1
|
Utility soundscape. Refinery machine and occational steam release sounds.
|
|
|
train.Tank2
|
Identical to above.
|
|
|
train.BombTarget
|
Utility soundscape. Gas loop and tank of boiling water sounds (mustard gas).
|
|
|
train.Birds
|
Utility soundscape. Birds chirping.
|
|
|
train.TSpawn
|
Outside atmosphere, wind gusts, machinery, distant traffic, steam and birds.
|
0
|
Pump loop / heavy machinery and traffic.
|
|
|
1
|
Pipe steam loop.
|
|
|
2
|
Birds chirping.
|
|
|
3
|
Buzzing flies.
|
train.TWalkway
|
Quiet indoor ambient with wind gusts going through, electric noise from a power transformer and a steam loop.
|
0
|
Buzzing flies.
|
|
|
1
|
Calm indoor working-area atmosphere.
|
|
|
2
|
Power transformer.
|
|
|
4
|
Buzzing flies.
|
|
|
5
|
Steam loop.
|
train.BackAlley
|
Alley wind with loud heavy industrial equipment, metal stress and buzzing flies.
|
0
|
Busy factory atmosphere.
|
|
|
1
|
Turbine and infrequent metal stress sounds.
|
|
|
2
|
Refinery machine and occational steam release sounds.
|
|
|
3
|
Refinery machine and occational steam release sounds.
|
|
|
4
|
Buzzing flies.
|
|
|
6
|
Busy factory atmosphere.
|
train.BackCorner
|
Exterior. Generic outside tone, wind gusts, near-by cars sometimes passing, loud looping machines and metal stress.
|
0
|
Steam loop.
|
|
|
1
|
Pump loop / heavy machinery, metal stress and infrequent sound of cars driving by.
|
|
|
2
|
Turbine.
|
|
|
3
|
Busy factory atmosphere.
|
train.SideAlley
|
Generic underlying fluorescent light humming room tone with machinery.
|
0
|
Refinery machine and occational steam release sounds.
|
train.CourtyardA
|
Wind, loud idle diesel engine, electrical hum and a pipe releasing steam.
|
0
|
Steam loop.
|
|
|
1
|
Power transformer.
|
|
|
2
|
Idle truck engine.
|
|
|
3
|
Birds singing.
|
|
|
4
|
Buzzing flies.
|
|
|
5
|
The bomb target. Gas loop and tank of boiling water sounds (mustard gas).
|
train.BombsiteA
|
Very quiet wind tone with a lot of different kind of positional sounds.
|
0
|
The bomb target. Gas loop and tank of boiling water sounds (mustard gas).
|
|
|
1
|
Buzzing flies.
|
|
|
2
|
Power transformer.
|
|
|
3
|
Steam loop.
|
|
|
4
|
Refinery machine and occational steam release sounds.
|
|
|
5
|
Refinery machine and occational steam release sounds.
|
|
|
6
|
Steam loop.
|
train.CTSpawn
|
Not so loud indoor wind with steam releasing.
|
2
|
Quiet steam loop.
|
|
|
5
|
Refinery machine and occational steam release sounds.
|
train.BombsiteBCatwalk
|
Quiet indoor wind and traisn passing and using their horns.
|
1
|
Occationally passing trains.
|
|
|
2
|
Distant train horns.
|
train.catwalk
|
Identical to above.
|
|
|
train.BombsiteB
|
Windy room / corridor out to the open, distant train horns, trains passing every so often and boiling water sounds.
|
0
|
The bomb target. Gas loop and tank of boiling water sounds (mustard gas).
|
|
|
1
|
Buzzing flies.
|
train.BackHall
|
Basic quiet indoor atmosphere with working industrial machinery.
|
0
|
Refinery machine and occational steam release sounds.
|
|
|
1
|
Refinery machine and occational steam release sounds.
|
train.BrickRoom
|
The sound of a fluorescent light nearby, generic indoor tone.
|
|
|
train.Restroom
|
Identical to above.
|
|
|
train.LockerRoom
|
Similar to train.BrickRoom but with an air conditioner.
|
2
|
Air conditioning unit.
|
train.BreakRoom
|
Similar to train.BrickRoom but with a fluorescent light.
|
0
|
Loud fluorescent light hum.
|
train.SniperNest
|
Very calm with snippets of wind gusts and air conditioners.
|
0
|
Air conditioning starting up, running, then shutting down.
|
|
|
1
|
Air conditioning unit.
|
train.Middle
|
Calm outside atmosphere with running water, birds singing and buzzing flies.
|
0
|
Buzzing flies.
|
|
|
2
|
Gentle running water.
|
|
|
3
|
Birds singing.
|