Health
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Health, or Health Points ("HP", occasionally "Hit Points"), represents a character's physical status in a video game. Most Source engine games use a traditional health points system, where a character is spawned with a certain number of health points which are displayed in the HUD. Taking damage will subtract from the character's health, and the character will die when HP reaches 0. Most games offer powerups and items to restore health.

addoutput "health [number]"
. Health will update only when player or NPC receives damage or gains health. If player's or NPC's health is set to 0 or lower they will still be alive but will die in one hit from any damage source.Most NPC and player entities have a SetHealth input available to change their health properly, which also respects their max_health keyvalue.
Some games, such as 传送门, use an alternative "regenerating health" scheme, where the player's health quickly regenerates when the player is not taking damage. The health may also not be displayed onscreen.
While in many multiplayer games all characters start with the same amount of health, class-based games such as 军团要塞2 sometimes assign different starting health values to different classes.
Following is a list of health-related articles:
Health Level Design
Health Coding
Source Health Entities
Half-Life 2 series
- func_recharge
- func_healthcharger
- item_battery
- item_healthcharger
- item_healthkit
- item_healthvial
- item_item_crate
- item_suitcharger
- npc_antlion_grub
半衰期:起源 &
半衰期死亡竞赛:起源
军团要塞2

求生之路系列
- prop_health_cabinet
- weapon_first_aid_kit_spawn
- weapon_defibrillator_spawn
- weapon_pain_pills_spawn
- weapon_adrenaline_spawn
反恐精英:全球攻势
异形丛生
SiN Episodes
- item_antigen_dispenser
- item_healthvial
- item_megahealth
- prop_antigen_canister
- prop_antigen_explosive_barrel
The Ship: Murder Party
Dark Messiah of Might and Magic
- item_food_banana_regime
- item_food_banana01
- item_food_banana02
- item_food_banana03
- item_food_banana04
- item_food_bread01_cooked
- item_food_bread01_row
- item_food_chicken_roasted
- item_food_fish_hanged
- item_food_fibs_cooked
- item_food_fibs_row
- item_food_fish01
- item_food_fish02
- item_food_fish03
- item_food_food_ratio02
- item_food_garlic
- item_food_ham
- item_food_leek01
- item_food_magic_toad
- item_food_mushroom
- item_food_mushroom_verymedium
- item_food_pie
- item_food_red_apple
- item_potion_full_life
- item_potion_life
- weapon_arxringregeneration
- weapon_arxringsecondchance
- weapon_mm_helmet_health
Vampire: The Masquerade – Bloodlines
- item_g_bloodpack
- item_g_bluebloodpack
- item_g_eldervitaepack
- item_p_occult_heal_rate
- item_p_occult_regen
GoldSrc health entities
半衰期,
半衰期:争锋相对,
半衰期:蓝色行动
- func_healthcharger
- func_recharge
- item_battery
- item_healthkit
- func_door/func_door_rotating (healthvalue KV)