Left 4 Dead 2 Level Creation: Difference between revisions
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== Getting Started == | == Getting Started == | ||
* [[Authoring_Tools/SDK_(Left_4_Dead_2)|Downloading and Installing the Left 4 Dead 2 Authoring Tools]] | * [[Authoring_Tools/SDK_(Left_4_Dead_2)|Downloading and Installing the Left 4 Dead 2 Authoring Tools]] | ||
* {{l4d}} '''[[L4D Level Design Basics Tutorial]]''' | * {{l4d}} '''[[L4D Level Design Basics Tutorial]]''' | ||
* {{l4d2}} '''[[L4D2 Level Design|L4D2 Level Design Basics Tutorial]]''' | * {{l4d2}} '''[[L4D2 Level Design|L4D2 Level Design Basics Tutorial]]''' | ||
* '''[[Optimization_%28level_design%29|Level Optimization]]''' | * '''[[Optimization_%28level_design%29|Level Optimization]]''' | ||
* [[Your First Map|Your First Map (General Hammer Tutorial)]] | * [[Your First Map|Your First Map (General Hammer Tutorial)]] |
Revision as of 10:51, 22 October 2011
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.