File:Icon-bug.png: Difference between revisions
Jump to navigation
Jump to search
TomEdwards (talk | contribs) (Raaawrgh!) |
TomEdwards (talk | contribs) (uploaded a new version of "File:Bug.png": New colour scheme) |
(No difference)
|
Revision as of 04:20, 28 June 2011
Raaawrgh!
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 00:04, 21 September 2023 | ![]() | 500 × 650 (918 bytes) | Kr0tchet (talk | contribs) | Changed the color. Slightly orange. |
21:47, 14 August 2023 | ![]() | 500 × 650 (905 bytes) | Kr0tchet (talk | contribs) | Added some blank space to matching File:Note.png, and properly centering the icon with the "Bug" text. | |
21:40, 14 August 2023 | ![]() | 500 × 600 (935 bytes) | Kr0tchet (talk | contribs) | Some minor changes such as reducing some anti-aliasing, more saturated red eyes, etc... Hopefully it shouldn't look too blurry. | |
13:58, 9 June 2023 | ![]() | 500 × 600 (864 bytes) | SirYodaJedi (talk | contribs) | proper scaling, and better compression | |
02:48, 8 June 2023 | ![]() | 512 × 614 (4 KB) | Kr0tchet (talk | contribs) | High-res version for better Hi-DPI support. | |
11:26, 3 June 2023 | ![]() | 10 × 12 (344 bytes) | SirYodaJedi (talk | contribs) | Reverted to version as of 06:27, 2 March 2008 (PST) older version was easier to read | |
04:20, 28 June 2011 | ![]() | 10 × 12 (388 bytes) | TomEdwards (talk | contribs) | New colour scheme | |
07:27, 2 March 2008 | ![]() | 10 × 12 (344 bytes) | TomEdwards (talk | contribs) | Raaawrgh! |
You cannot overwrite this file.
File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- 3D Skybox
- Actbusy
- Adding Prop Models
- Ai goal actbusy queue
- Ai goal lead weapon
- Ai relationship
- Ai script conditions
- Ambient generic
- Assault assaultpoint
- BSPZIP
- Black Mesa (Source)
- Bot
- Cables and Ropes
- Command line options
- Compiling under Linux
- Counter-Strike
- Counter-Strike: Source
- Cubemaps
- Data Descriptions
- De/Getting Started
- Decals
- Demo Recording Tools
- DirectX Versions
- DispGen
- Displacement
- Env fire
- Env lightglow
- Env sun
- Env terrainmorph
- Env texturetoggle
- Env zoom
- FGD
- Func lod
- Func monitor
- Func physbox
- Func wall
- Func wall toggle
- Gameinfo.txt
- Generic actor
- Half-Life: Source
- Half-Life 2: Deathmatch
- Hammer Face Edit Dialog
- Hammer Face Edit Disps
- Hammer Map Operations Toolbar
- Hammer Map Tools Toolbar
- Hammer Texture Browser
- Hammer Transform Dialog
- Hammer View Menu
- Hammer Window Menu
- Height2Normal
- Hint nodes
- Info node link
- Info npc spawn destination
- Infodecal
- Light
- Logic choreographed scene
- Logic relay
- Material proxies
- Material surface properties
- Monster generic
- Nav Mesh/Console commands
- Npc barnacle
- Npc citizen
- Npc combinegunship
- Npc kleiner
- Npc sniper
- Npc stalker
- Npc strider
- Npc template maker
- PVS
- Path track
- Phoneme Tool
- Point camera
- Point spotlight
- Prefab
- Primitive
- Prop physics
- Saving and Compiling
- Scripted sequence
- Skip
- Soundscape
- Source
- Standoffs
- TGA
- Tool textures (Source)
- VBSP
- VMT
- VRAD
- VTEX (Valve Texture Tool)
- VTF2TGA
- VTFEdit
- VTF (Valve Texture Format)
- Valve Hammer Editor
- Water (shader)
- Water lod control
- Weapon bugbait
- Weapon crossbow
- Weapon physcannon
- Working ladders
- Worldspawn
View more links to this file.