File:Css icon.png: Difference between revisions
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[[Category: | [[Category:Software icons]] |
Revision as of 16:39, 1 June 2023
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 19:12, 30 May 2023 | ![]() | 256 × 256 (43 KB) | SirYodaJedi (talk | contribs) | No longer needs to be tiny, thanks to software icon template updates; now can be higher resolution to scale better to High-DPI displays (full res won't be sent to client unless requested). |
02:41, 23 July 2009 | ![]() | 16 × 16 (923 bytes) | TomEdwards (talk | contribs) | ||
02:40, 23 July 2009 | ![]() | 16 × 16 (769 bytes) | TomEdwards (talk | contribs) |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Ai changetarget
- Ai script conditions
- Ai sound
- Ambient generic
- Ammo 338mag
- Ammo 357sig
- Ammo 45acp
- Ammo 50ae
- Ammo 556mm
- Ammo 556mm box
- Ammo 57mm
- Ammo 762mm
- Ammo 9mm
- Ammo buckshot
- BSPZIP
- Bot
- Both Teams are Full error
- Command line options
- Content Streaming
- Counter-Strike
- Counter-Strike: Condition Zero
- Counter-Strike: Condition Zero Deleted Scenes
- Counter-Strike: Source
- Counter-Strike: Source Level Creation
- Cubemaps
- Cycler
- Cycler actor
- Day of Defeat: Source
- Demo Recording Tools
- Dimensions (Half-Life 2 and Counter-Strike: Source)
- Entity Article Template
- Env beam
- Env fog controller
- Env global
- Env gunfire
- Env soundscape
- Env sprite
- Env sun
- Env zoom
- Field of View
- Func brush
- Func dustmotes
- Func illusionary
- Func monitor
- Func precipitation
- Func wall
- Gibshooter
- HDR
- Half-Life
- Hostage entity
- Info node
- Info node hint
- Info player counterterrorist
- Info player start
- Info target
- Infodecal
- Item assaultsuit
- Item kevlar
- Keyframe rope
- Level Overviews
- List of CS:S Soundscapes
- List of skies
- Logic auto
- Mapping in Source vs Half-Life
- Material surface properties
- Mixing Game Content
- Move rope
- NPC
- Nav Mesh
- Npc vehicledriver
- Path corner
- Path corner crash
- Player weaponstrip
- Point camera
- Point viewcontrol
- Prop vehicle driveable
- Ricochet
- Scripted sentence
- Scripted target
- Skip
- Sky camera
- Soundscape
- Source
- SourceTV
- Source Multiplayer Networking
- Source SDK Files and Directory Structure
- Source SDK release notes archive
- Targetname
- Tool textures (Source)
- Trigger hurt
- VGUI Screen Creation
- VTF (Valve Texture Format)
- Working ladders
- Talk:Game player equip
- Talk:Material surface properties
- Talk:Nav Mesh
- Talk:VMT
- Talk:VTF (Valve Texture Format)
- User:Mungo
- File:Css-16px.png (file redirect)
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