Third Party Tools
This is a sorted list of third party tools with brief descriptions. See also: Category:Third Party Tools.
Contents
- AutoBSPpackingTool - a tool that detects and packs almost every possible custom asset that can be used in a BSP map
- BSP Viewer - view and export GoldSrc maps
- BrushForge - view GoldSrc and Source BSP maps & WADs
- BSP2MAP - convert GoldSrc BSP maps to .map files
- bspguy - a tool for modifying and merging Sven Co-op GoldSrc maps without decompiling
- BSPSource - improved Source BSP decompiler based on VMEX
- BspZipGui - allows you to embed a folder with your files into BSP file, repack (compress and decompress) and can save different map configurations; it uses BSPZIP for the actual packing
- Crafty - an updated BSP Viewer with more features and Source support
- EntEd - view and edit entity properties of a BSP
- Entspy - view and edit entity properties of a BSP
- Map Analyst - alternative to BSPZIP - embed custom content such as materials, models, textures into a BSP
- newbspguy - view and edit GoldSrc BSP maps. An updated bspguy with new features
- Packbsp - embed custom content such as materials, models, textures into a BSP
- Pakrat - GUI replacement for BSPZIP
- VBSP_h4xed - greatly increase maximum size of visleaves
- VIDE - multi-purpose development suite with BSP packing and asset editing capabilities
- VMEX - Source BSP decompiler
- WinBSPC - GoldSrc BSP decompiler
- WinBSPZip - GUI frontend for BSPZIP
Compiling
- Batch Compile Tool - compile Source .vmf maps outside of Hammer
- CSTBSP - custom BSP compiler
- CSTRAD - custom RAD compiler
- CSTVIS - custom VIS compiler
- Compile Pal - compile Source maps with presets and utilities to streamline the process of releasing maps
- Hazard Team Compile Tool - similar to Batch Compile Tool, but geared toward sequential compiles and quick compile presets
- Source Compile Analyzer - detects errors in compile logs
Level editing
- Hammer++ - a community-made modification of Valve Hammer Editor for the Source engine that provides an updated, feature-rich version of the editor
- Microbrush - a brush editor
- Quark - level editor
- Radiant - level editor
- Sledge - an open-source Level Editor that supports GoldSource Level Editing, it's also having work put in to fully support Source Level Editing as well
- Twister - generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer
- Vgroup - group the map into VisGroups based on a grid
- Wall Worm - tools to use 3ds Max as Source Level Editor
Models
- Crowbar - decompile models, and a GUI front-end for compiling new ones
- FireSoft Half-Life MDL Converter - convert Source models to GoldSrc models
- FireSoft MS3D to SMD converter - convert the MS3D model used by the program MilkShape 3D into the format used by the SMD models compiler Studiomdl
- GUIStudioMDL - GUI for the command-line model compiler in the SDK
- Mdldecompiler - decompile models
- Propper - map compiler to export a model instead of a BSP
- Source Model Compiler - web-based model compiling service
- Source model skin editor - modify skins on a model without decompiling/recompiling
- Studiocompiler - model compiler
- VMF to SMD - convert VMFs to SMDs for use with Studiomdl
Texture/Image tools
See also: Image Manipulation Programs
- 360g - convert BMP or TGA into VTF, generate VMTs and normal maps
- Fixvtf - convert Episode 2 format materials to Episode 1 format
- HL2Tex - convert TGA into VTF, and create VMTs
- no_vtf - batch convert VTFs into standard image formats
- TGAtoDUDV - convert TGAs to DUDVs without needing Steam to be running
- VMT Editor - open-source editor for VMT files
- VTF Creator - convert batches of images to textures
- VTF Explorer - viewing, converting, extracting VTFs and VMTs
- VTF Shell Extensions - extend Windows shell to support VTFs
- VTFCmd - convert images to textures and VTFs to TGAs
- VTFEdit - frontend for VTFLib
- VTFLib - open-source programming library for opening and saving VTFs
- VTFTool - outdated, replaced by VTFEdit
- VectorLib - library to draw vector images directly to memory
Video
- AVIKit - Windows library for accessing raw video and sound from AVI
- VirtualDub - free video capture/processing program
Misc
- CtxConverter - GUI "wrapper" which removes the default based DOS commands into decompiling and compiling CTX & TXT files
- DispGen - generate a Displacement map from a heightmap image
- DuctTape - a development integration and project building tool
- GCFScape - open and extract GCF and VPK files
- HLLib - open source programming library which abstracts several Half-Life and Half-Life 2 package formats
- JERC - highly customisable radar/overview generator
- Map Obfuscator - renames all entities with non-descriptive names to discourage decompiling
- Map Resource Extractor - copies only used content from a VMF to a directory
- Notepad++ VDF languages - VDF highlighting profiles for Notepad++
- Object Viewer - 3D object, material, model, and file browsing
- OGLE the OpenGLExtractor - extract 3D shapes from a 3D scene
- P2 Multichunk Tool - offers an easy way for a Portal 2 mod to pack the assets onto multi-chunked vpk files
- Source SDK Windows Gadget - a replacement for most functions of the Source SDK Launcher and Left 4 Dead 1 & 2 Authoring Tools
- VGUI Localization Tool - a tool for easy localization of VGUI text files