Category:De/Level Design: Difference between revisions

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* [[Hammer Hotkey Reference:de|Übersicht Tastenkombinationen]]
* [[Hammer Hotkey Reference:de|Übersicht Tastenkombinationen]]
* [[Hammer Feature Requests:de| Hammer Verbesserungsvorschläge]]
* [[Hammer Feature Requests:de| Hammer Verbesserungsvorschläge]]
* [[Hammer++:de|Hammer++]], Der neue Editor für {{Counter-Strike: Global Offensive|4}}, {{Team Fortress 2|4}}, {{Counter-Strike: Source|4}}, {{Day of Defeat: Source|4}}, {{hl2dm|4}}, {{Half-Life 2|4}}, {{src13mp|4}} und {{src13|4}}
* [[Hammer++/de|Hammer++]], Der neue Editor für {{Counter-Strike: Global Offensive|4}}, {{Team Fortress 2|4}}, {{Counter-Strike: Source|4}}, {{Day of Defeat: Source|4}}, {{hl2dm|4}}, {{Half-Life 2|4}}, {{src13mp|4}} und {{src13|4}}


== Allgemeines ==
== Allgemeines ==


* [[Dimensions:de|Dimensionen]]
* [[Dimensions/de|Dimensionen]]
* [[Optimization (level design):de|Optimierung]]
* [[Optimization/Level Design/de|Optimierung]]
* [[Hammer Face Edit Dialog:de|Das Face Edit Werkzeug]]
* [[Hammer Face Edit Dialog:de|Das Face Edit Werkzeug]]
* [[Displacement:de|Displacement Oberflächen (Terrain)]]
* [[Displacement:de|Displacement Oberflächen (Terrain)]]
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== Bereiche verbinden ==
== Bereiche verbinden ==
<!--* [[Ramps and Stairs:de|Rampen und Treppen]]-->
<!--* [[Ramps and Stairs:de|Rampen und Treppen]]-->
* [[Doors:de|T&uuml;ren]]
* [[Doors/de|T&uuml;ren]]
* [[Working Ladders:de|Funktionierende Leitern]]
* [[Working Ladders:de|Funktionierende Leitern]]
<!--* [[Moving Platforms:de|Bewegte Platformen]]-->
<!--* [[Moving Platforms:de|Bewegte Platformen]]-->
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== Detaillierung ==
== Detaillierung ==
* [[Environmental Lighting, Sun, Weather, & Outdoors:de|Umweltbeleuchtung, Sonne, Wetter & Au&szlig;enbereiche]]
* [[Environmental Lighting, Sun, Weather, & OutDoors/de|Umweltbeleuchtung, Sonne, Wetter & Au&szlig;enbereiche]]
* [[Displacement Grass:de|Displacement-Gras;]]
* [[Displacement Grass:de|Displacement-Gras;]]
* [[Glass & Windows:de|Glas & Fenster]]
* [[Glass & Windows:de|Glas & Fenster]]
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:{{bms}} [[Black Mesa Level Creation:de|Black Mesa]]
:{{bms}} [[Black Mesa Level Creation:de|Black Mesa]]
:{{csgo}} [[Counter-Strike: Global Offensive Level Creation:de|Counter-Strike: Global Offensive]]
:{{csgo}} [[Counter-Strike: Global Offensive Level Creation:de|Counter-Strike: Global Offensive]]
:{{css}} [[Counter-Strike: Source Level Creation:de|Counter-Strike: Source]]
:{{css}} [[Counter-Strike: Source Level Creation/de|Counter-Strike: Source]]
:{{dm}} [[Dark Messiah Level Creation:de|Dark Messiah of Might and Magic]]
:{{dm}} [[Dark Messiah Level Creation:de|Dark Messiah of Might and Magic]]
:{{dods}} [[Day of Defeat: Source Level Creation:de|Day of Defeat: Source]]
:{{dods}} [[Day of Defeat: Source Level Creation:de|Day of Defeat: Source]]
:{{gmod}} [[Garry's Mod Level Creation:de|Garry's Mod]]
:{{gmod}} [[Garry's Mod Level Creation:de|Garry's Mod]]
:{{hl2}} [[Half-Life 2 Level Creation:de|Half-Life 2]]
:{{hl2}} [[:Category:Half-Life 2 level design/de|Half-Life 2]]
:{{HL2dm}} [[Half-Life 2 Deathmatch Level Creation:de|Half-Life 2 Deathmatch]]
:{{HL2dm}} [[Half-Life 2 Deathmatch Level Creation:de|Half-Life 2 Deathmatch]]
:{{INFRA}} [[INFRA Level Creation:de|INFRA]]
:{{INFRA}} [[INFRA Level Creation:de|INFRA]]
:{{l4d}} [[Left 4 Dead Level Creation:de|Left 4 Dead]]
:{{l4d}} [[Left 4 Dead Level Creation/de|Left 4 Dead]]
:{{l4d2}} [[Left 4 Dead 2 Level Creation:de|Left 4 Dead 2]]
:{{l4d2}} [[Left 4 Dead 2 Level Creation/de|Left 4 Dead 2]]
:{{portal}} [[Portal Level Creation:de|Portal]]
:{{portal}} [[Portal Level Creation:de|Portal]]
:{{portal2}} [[:Category:Portal 2 Level Design:de|Portal 2]]
:{{portal2}} [[:Category:Portal 2 Level Design:de|Portal 2]]
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== Abrunden und Beeenden des Leveldesigns ==
== Abrunden und Beeenden des Leveldesigns ==
* [[3D_Skybox:de|3D Skyboxen]]
* [[3D Skybox/de|3D Skyboxen]]
* [[Cubemaps:de|Cubemaps]]
* [[Cubemaps:de|Cubemaps]]
* [[Optimization (level design):de|Optimierung]]
* [[Optimization/Level Design/de|Optimierung]]
* [[Expert compile mode:de|Expertenkompilemodus]]
* [[Expert compile mode:de|Expertenkompilemodus]]
* [[Bspzip:de|Bspzip (eingebetteter zus&auml;tzlicher Inhalt)]]
* [[Bspzip:de|Bspzip (eingebetteter zus&auml;tzlicher Inhalt)]]

Revision as of 11:07, 4 July 2024

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Source Wilkommen zum Source Level Editing

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Erste Schritte

Hammer Editor

Allgemeines

Zu erledigen: Mehr Informationen hinzufügen

Beleuchtung

Zu erledigen: Mehr Informationen hinzufügen

Bereiche verbinden

Zu erledigen: Mehr Informationen hinzufügen

Detaillierung

Zu erledigen: Mehr Informationen hinzufügen

Spezialeffekte

Zu erledigen: Mehr Informationen hinzufügen

NPCs und AI

Zu erledigen: Mehr Informationen hinzufügen

Spezifische Engines

Source 2 Engine

Source 2 Source 2 Level Creation
Zu erledigen:  Erstellen

GoldSource-Engine

GoldSrc Goldsource Level Creation

Spielspezifische Artikel

Source 2 Engine

S&box S&box
{{The template {{HL:A}} is a candidate for deletion. Replace with {{hla}}.}}
Half-Life: Alyx
Dota 2 Dota 2
Zu erledigen: Mehr Informationen hinzufügen

Source Engine

Source Source Mods
Alien Swarm Alien Swarm
Black Mesa Black Mesa
Counter-Strike: Global Offensive Counter-Strike: Global Offensive
Counter-Strike: Source Counter-Strike: Source
Dark Messiah of Might and Magic Dark Messiah of Might and Magic
Day of Defeat: Source Day of Defeat: Source
Garry's Mod Garry's Mod
Half-Life 2 Half-Life 2
Half-Life 2: Deathmatch Half-Life 2 Deathmatch
INFRA INFRA
Left 4 Dead Left 4 Dead
Left 4 Dead 2 Left 4 Dead 2
Portal Portal
Portal 2 Portal 2
SiN Episodes SiN Episodes: Emergence
Source Filmmaker Source Filmmaker
Team Fortress 2 Team Fortress 2
The Ship: Murder Party The Ship
Vampire: The Masquerade – Bloodlines Vampire: The Masquerade - Bloodlines
Zu erledigen: Hinzufügen von Gmod, HL2DM und Black Mesa Mapping Guides

Zu erledigen: Mehr Informationen hinzufügen

Goldsource Engine

GoldSrc Goldsrc Mods
Counter-Strike Counter-Strike
Day of Defeat Day of Defeat
Deathmatch Classic Deathmatch Classic
Half-Life Half-Life
Half-Life: Blue Shift Half-Life: Blue Shift
Half-Life: Opposing Force Half-Life: Opposing Force
Ricochet Ricochet
Team Fortress Classic Team Fortress Classic
Zu erledigen: Mehr Informationen hinzufügen

Abrunden und Beeenden des Leveldesigns

Designtheorie

Problemlösungen


Externe Links

Subcategories

This category has the following 5 subcategories, out of 5 total.