Category:Shader parameters: Difference between revisions
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See [[Material_Flags|Material Flags]] for $flags and $flags2 parameter enumerations. | See [[Material_Flags|Material Flags]] for $flags and $flags2 parameter enumerations. | ||
See [[Material_Map_Compile_Flags|Material Map Compile Flags]] for the list of special | See [[Material_Map_Compile_Flags|Material Map Compile Flags]] for the list of special {{mono|%compile}} parameters which change the vbsp compile behavior of materials. | ||
'''The list is far from complete.''' see [[category_talk:List of Shader Parameters|the category talk page]] for a list of those still to be documented. Any insights will be warmly welcomed! | '''The list is far from complete.''' see [[category_talk:List of Shader Parameters|the category talk page]] for a list of those still to be documented. Any insights will be warmly welcomed! | ||
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==Basics== | ==Basics== | ||
* | * {{mono|[[$basetexture]]}} | ||
:* | :* {{mono|$basetexturetransform}} | ||
:* | :* {{mono|$frame}} | ||
:* | :* {{mono|$basetexture2}} | ||
:* | :* {{mono|$basetexturetransform2}} | ||
:* | :* {{mono|$frame2}} | ||
* | * {{mono|[[$surfaceprop]]}} | ||
* | * {{mono|[[$decal]]}} | ||
:* | :* {{mono|$decalscale}} | ||
:* | :* {{mono|$modelmaterial}} | ||
:* | :* {{mono|$decalfadeduration}} | ||
:* | :* {{mono|$decalfadetime}} | ||
:* | :* {{mono|$decalsecondpass}} | ||
:* | :* {{mono|$fogscale}} | ||
:* | :* {{mono|$splatter}} | ||
* | * {{mono|[[$detail]]}} | ||
:* | :* {{mono|$detailtexturetransform}} | ||
:* | :* {{mono|$detailscale}} | ||
:* | :* {{mono|$detailblendfactor}} | ||
:* | :* {{mono|$detailblendmode}} | ||
:* | :* {{mono|$detailtint}} | ||
:* | :* {{mono|$detailframe}} | ||
:* | :* {{mono|$detail_alpha_mask_base_texture}} | ||
:* | :* {{mono|$detail2}} | ||
:* | :* {{mono|$detailscale2}} | ||
:* | :* {{mono|$detailblendfactor2}} | ||
:* | :* {{mono|$detailframe2}} | ||
:* | :* {{mono|$detailtint2}} | ||
* | * {{mono|[[$model (VMT)|$model]]}} | ||
==Adjustment== | ==Adjustment== | ||
* | * {{mono|[[$color]]}} | ||
* | * {{mono|[[$seamless_scale]]}} | ||
:* | :* {{mono|$seamless_detail}} | ||
* | * {{mono|[[$pointsamplemagfilter]]}} | ||
==Transparency== | ==Transparency== | ||
* | * {{mono|[[$alpha]]}} | ||
* | * {{mono|[[$alphatest]]}} | ||
* | * {{mono|[[$blendmodulatetexture]]}} | ||
* | * {{mono|[[$distancealpha]]}} | ||
* | * {{mono|[[$nocull]]}} | ||
* | * {{mono|[[$translucent]]}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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==Lighting== | ==Lighting== | ||
* | * {{mono|[[$bumpmap]]}} | ||
* | * {{mono|[[$ssbump]]}} | ||
* | * {{mono|[[$selfillum]]}} | ||
* | * {{mono|[[$lightwarptexture]]}} | ||
* | * {{mono|[[$halflambert]]}} | ||
* | * {{mono|[[$ambientocclusion]] }} | ||
* | * {{mono|[[$rimlight]]}} | ||
* | * {{mono|[[$receiveflashlight]]}} | ||
* {{mono|[[$lightmap]]}} {{src13mp|only}}{{gmod|also}} | * {{mono|[[$lightmap]]}} {{src13mp|only}}{{gmod|also}} | ||
==Reflection== | ==Reflection== | ||
* | * {{mono|[[$reflectivity]]}} | ||
* | * {{mono|[[$phong]]}} | ||
* | * {{mono|[[$envmap]]}} | ||
==Optimization== | ==Optimization== | ||
* | * {{mono|[[$ignorez]]}} | ||
* | * {{mono|[[$alphatest]]}} | ||
==Texture Organization== | ==Texture Organization== | ||
* | * {{mono|[[%keywords]]}} | ||
* | * {{mono|[[%notooltexture]]}} | ||
* | * {{mono|[[%tooltexture]]}} | ||
==Effect== | ==Effect== | ||
* | * {{mono|[[$treeSway]]}} | ||
* | * {{mono|[[$nofog]]}} | ||
{{category end}} | {{category end}} |
Revision as of 17:32, 30 July 2023
This category lists top-level parameters available in the "Generic" shaders.
See Material Flags for $flags and $flags2 parameter enumerations. See Material Map Compile Flags for the list of special %compile parameters which change the vbsp compile behavior of materials. The list is far from complete. see the category talk page for a list of those still to be documented. Any insights will be warmly welcomed! |
Basics
Adjustment
Transparency |
Lighting
ReflectionOptimizationTexture OrganizationEffect |
Subcategories
This category has only the following subcategory.
S
- Source base shader parameters (31 P)
Pages in category "Shader parameters"
The following 117 pages are in this category, out of 117 total.
B
C
D
E
- $envmap
- $envmapanisotropy
- $envmapanisotropyscale
- $envmapcontrast
- $envmapframe
- $envmapfresnel
- $envmapfresnelminmaxexp
- $envmaplightscale
- $envmaplightscaleminmax
- $envmapmask
- $envmapmaskframe
- $envmapmaskscale
- $envmapmasktransform
- $envmapmode
- $envmapoptional
- $envmapsaturation
- $envmapsphere
- $envmaptint
- $emissiveblend