Left 4 Dead 2 Level Creation: Difference between revisions
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* [[Expert_compile_mode|Expert Compile Mode]] | * [[Expert_compile_mode|Expert Compile Mode]] | ||
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== Navigation Meshes == | == Navigation Meshes == |
Revision as of 03:47, 26 September 2014
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.
General
Left 4 Dead Series
- Basic Nav Editing
- Advanced Nav Editing
Other Resources
- SketchUp Source Tools
- GCFScape
- VTFEdit
- Creating Server Plugins
- AI Systems of L4D
- Heat Maps
- User projects
Sites
- Official Left 4 Dead 2 Website
- L4D mappers mailing list | Archives (log-in required)
- L4D2 Custom Campaigns/Maps Forums
- Deadline Example Campaign - L4D1 example add-on campaign by Valve
- Deadline 2 Example Campaign - L4D2, a dramatic sequel to Deadline 1
- The Left 4 Dead Wiki - Part of the Valve Wiki Network
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