Turrets: Difference between revisions
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Note:The SDK map
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Kestrelguy (talk | contribs) (added section for turrets in other games, starting with the TF2 Sentry Gun.) |
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{{ | {{lang|Turrets}} | ||
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__NOTOC__ | __NOTOC__ | ||
{{Abstract Mapping}} | {{Abstract Mapping}} | ||
All types of turrets. | All types of turrets. | ||
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an | By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an {{ent|ai_relationship}}. | ||
== Half-Life 2 Turrets == | == {{game name|name=Half-Life 2}} Turrets == | ||
[[Image:CombineTurretCollection.jpg|170px|right]] | [[Image:CombineTurretCollection.jpg|170px|right]] | ||
'''Fixed turrets''' | '''Fixed turrets''' | ||
* | * {{ent|npc_turret_ground}}: Fixed auto-turret mounted in the floor. | ||
* | * {{ent|npc_turret_ceiling}}: Fixed auto-turret mounted in the ceiling. | ||
'''Movable turrets''' | '''Movable turrets''' | ||
* | * {{ent|npc_turret_floor}}: Tripod-mounted auto-turrets that can be picked up and moved. | ||
== Portal Turrets == | == {{game name|name=Portal}}/{{Game name|name=Portal 2}} Turrets == | ||
[[Image:PortalTurretCollection.jpg|right]] | [[Image:PortalTurretCollection.jpg|right]] | ||
* | * {{ent|npc_portal_turret_floor}}: Tripod-mounted auto-turrets that can be picked up and moved. | ||
* | * {{ent|npc_rocket_turret}}: In ground, one legged. | ||
<br> | <br> | ||
<br> | |||
<br> | |||
== Miscellaneous Turrets == | |||
[[Image:TF2 Sentries.PNG|250px|right]] | |||
*{{ent|obj_sentrygun}} {{only|{{tf2}}}} allows the mapper to place sentry guns ''a la'' those of the [https://wiki.teamfortress.com/wiki/Engineer Engineer]. | |||
<br> | <br> | ||
<br> | <br> | ||
== Usable mounted guns == | == Usable mounted guns == | ||
* [http://www.interlopers.net/tutorials/25687 Tutorial]- Shows how to set up dynamic prop guns. | * [http://www.interlopers.net/tutorials/25687 Tutorial]- Shows how to set up dynamic prop guns. | ||
* | * {{ent|func_tank}} | ||
{{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}} | {{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}} |
Revision as of 10:19, 19 April 2022
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All types of turrets.
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship.
Template:Game name Turrets
Fixed turrets
- npc_turret_ground: Fixed auto-turret mounted in the floor.
- npc_turret_ceiling: Fixed auto-turret mounted in the ceiling.
Movable turrets
- npc_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
Template:Game name/Template:Game name Turrets
- npc_portal_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
- npc_rocket_turret: In ground, one legged.
Miscellaneous Turrets
- obj_sentrygun (only in
) allows the mapper to place sentry guns a la those of the Engineer.
Usable mounted guns

sdk_d2_coast_12.vmf
features usable mounted guns.