Zh/Left 4 Dead Level Creation: Difference between revisions

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* [[Gameinfo.txt#SearchPaths|Management and Organization]]
* [[Gameinfo.txt#SearchPaths|Management and Organization]]


=== Shipping ===
=== 地图制作完成最后的打包 ===
* [[L4D2 Campaign Add-on Tutorial|Creating Add-ons (.VPK Files)]]
* [[L4D2 Campaign Add-on Tutorial|Creating Add-ons (.VPK Files)]]
** [[L4D2_Campaign_Add-on_Tutorial#addoninfo.txt|addoninfo.txt]] | [[Deadline_AddonInfo_File|Example addoninfo.txt (Deadline 1 & 2)]]
** [[L4D2_Campaign_Add-on_Tutorial#addoninfo.txt|addoninfo.txt]] | [[Deadline_AddonInfo_File|Example addoninfo.txt (Deadline 1 & 2)]]

Revision as of 07:52, 7 November 2014

Template:Otherlang2

求生之路2 这个页面是关于[求生之路2]]非官方地图制作的。Level Design.

另外Left 4 Dead的非官方地图制作教程是与求生之路2通用,教程就不重复发布,请看Left 4 Dead Level Creation

如果你是中国的求生之路玩家,想制作非官方地图的话,欢迎加入QQ群130180007 和 216266213 ,求生之路地图讨论群,里面有大神可以教导你们,也欢迎关注百度贴吧求生之路地图制作吧。中国求生之路2非官方地图制作者的聚集地。

开始

设计理论

地图构建元素

Standard Finale | Gauntlet Finale | Scavenge Finale | Custom Finale | Sacrifice Finale
Post Processing (Film Grain, Vignette, Local Contrast) | Color Correction
Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Scripts | Onslaughts | Official vscripts | Script Classes and Functions

游戏模式

自制游戏元素

Breakable Props | Cinematic Physics | Weapons | Melee Weapons | Intro/Outro Camera | Procedurally Deforming Foliage
Soundscripts | Soundscapes

地图制作完成最后的打包

addonimage.jpg | Campaign Poster | Map Thumbnail Previews | Outtro Background
Official Map Mission Files | Example Mission Files (Deadline 1 & 2)

参考信息

VBSP | VVIS | VRAD

导航网格

General

Left 4 Dead Series

其他资源

Sites