Zh/Left 4 Dead Level Creation: Difference between revisions
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* [[Left 4 Dead Design Theory|设计理论]] | * [[Left 4 Dead Design Theory|设计理论]] | ||
== | == 地图构建元素 == | ||
* [[Ladders#Placing_a_Ladder_Model|Ladders]] | [[L4D_Level_Design/Versus_Maps#Making Infected Ladders Visible|Infected-only Ladders]] | * [[Ladders#Placing_a_Ladder_Model|Ladders]] | [[L4D_Level_Design/Versus_Maps#Making Infected Ladders Visible|Infected-only Ladders]] | ||
* [[L4D_Level_Design/安全室|Checkpoints and Safe Rooms]] | * [[L4D_Level_Design/安全室|Checkpoints and Safe Rooms]] |
Revision as of 07:44, 7 November 2014
这个页面是关于[求生之路2]]非官方地图制作的。Level Design.
另外Left 4 Dead的非官方地图制作教程是与求生之路2通用,教程就不重复发布,请看Left 4 Dead Level Creation。
如果你是中国的求生之路玩家,想制作非官方地图的话,欢迎加入QQ群130180007 和 216266213 ,求生之路地图讨论群,里面有大神可以教导你们。中国求生之路2非官方地图制作者的聚集地。