Zh/Left 4 Dead Level Creation: Difference between revisions

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== Reference Information ==
== Reference Information ==
* [[Left 4 Dead 2制作工具的变化|制作工具变化]]
* [[Left 4 Dead 2制作工具的变化|制作工具变化]]
* [[L4D2战役音乐列表]]
* [[L4D2战役音乐列表|List of L4D2 Campaign Music]]
* [[List of L4D2 Cvars]]
* [[List of L4D2 Cvars]]
* [[List of L4D2 Entities]]
* [[List of L4D2 Entities]]

Revision as of 05:21, 26 September 2014

Template:Otherlang2

求生之路2 这个页面是关于[求生之路2]]非官方地图制作的。Level Design.

另外Left 4 Dead的非官方地图制作教程大部分是与求生之路2通用,请看Left 4 Dead Level Creation.

Getting Started

Design Theory

Tutorials and Constructing Elements

Standard Finale | Gauntlet Finale | Scavenge Finale | Custom Finale | Sacrifice Finale
Post Processing (Film Grain, Vignette, Local Contrast) | Color Correction
Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Scripts | Onslaughts | Official vscripts | Script Classes and Functions

Gamemodes

Custom Assets

Breakable Props | Cinematic Physics | Weapons | Melee Weapons | Intro/Outro Camera | Procedurally Deforming Foliage
Soundscripts | Soundscapes

Shipping

addonimage.jpg | Campaign Poster | Map Thumbnail Previews | Outtro Background
Official Map Mission Files | Example Mission Files (Deadline 1 & 2)

Reference Information

VBSP | VVIS | VRAD

Navigation Meshes

General

Left 4 Dead Series

Other Resources

Sites