Left 4 Dead 2 Level Creation: Difference between revisions

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m (→‎Custom Assets: Order in appearance of frequency of community modding.)
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=== Custom Assets ===
=== Custom Assets ===
* [[Creating_a_Material|Custom Materials and Textures]] | [[Left 4 Dead Graffiti Tutorial|Wall Writings and Graffiti]] | [[Water_(shader)#Flow|Water Flow]]
* [[Creating_a_Material|Custom Materials and Textures]] | [[Left 4 Dead Graffiti Tutorial|Wall Writings and Graffiti]] | [[Water_(shader)#Flow|Water Flow]]
* [[L4D2 Custom Particle Effects Tutorial|Custom Particle Effects]] | [[Particle_System|Editing Particle Effects]]
* [[Detail_prop|Detail Props]]
* [[:Category:Modeling|Custom Models and Animation]]
* [[:Category:Modeling|Custom Models and Animation]]
:[[Creating_custom_gibs|Breakable Props]] | [[Cinematic Physics]] | Weapons | [[L4D2_Custom_Melee_Weapons|Melee Weapons]] | [[Left 4 Dead Custom Introduction Camera Tutorial|Introduction Camera]] | Procedurally Deforming Foliage  
:[[Creating_custom_gibs|Breakable Props]] | [[Cinematic Physics]] | Weapons | [[L4D2_Custom_Melee_Weapons|Melee Weapons]] | [[Left 4 Dead Custom Introduction Camera Tutorial|Introduction Camera]] | Procedurally Deforming Foliage  
* [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]]
* [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]]
:[[L4D2 Soundscripts|Soundscripts]] | [[Soundscapes]]
:[[L4D2 Soundscripts|Soundscripts]] | [[Soundscapes]]
* [[L4D2 Custom Particle Effects Tutorial|Custom Particle Effects]] | [[Particle_System|Editing Particle Effects]]
* [[Detail_prop|Detail Props]]


=== Shipping ===
=== Shipping ===

Revision as of 11:52, 1 October 2011

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Left 4 Dead 2 This page contains articles relating to Level Design for Left 4 Dead 2.

For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.

Getting Started

Design Theory

Tutorials and Constructing Elements

Standard Finale | Gauntlet Finale | Scavenge Finale | Custom Finale | Sacrifice Finale
Post Processing (Film Grain, Vignette, Local Contrast) | Color Correction
Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Options | Onslaughts | Official vscripts

Gamemodes

Custom Assets

Breakable Props | Cinematic Physics | Weapons | Melee Weapons | Introduction Camera | Procedurally Deforming Foliage
Soundscripts | Soundscapes

Shipping

addonimage.jpg | Campaign Poster | Map Thumbnail Previews | Outtro Background
Official Map Mission Files | Example Mission Files (Deadline 1 & 2)

Reference Information

VBSP | VVIS | VRAD

Navigation Meshes

General

Left 4 Dead Series

Other Resources

Sites