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:[[List of Jabroni Brawl: Episode 3 Script Functions|List of Script Functions]] | :[[List of Jabroni Brawl: Episode 3 Script Functions|List of Script Functions]] | ||
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:[[Dino D-Day/Scripting/Script Functions|List of Script Functions]] | |||
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:[[Revelations 2012/Scripting/Script Functions|List of Script Functions]] | |||
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===Lua {{lua}}=== | ===Lua {{lua}}=== | ||
<!-- GMOD uses GLua which is not the same as VScript, don't add it here. --> | <!-- GMOD uses GLua which is not the same as VScript, don't add it here. --> | ||
{{dota2|4}} | {{dota2|4}} | ||
:[[Dota_2_Workshop_Tools/Scripting|Scripting]] | :[[Dota_2_Workshop_Tools/Scripting|Scripting]] | ||
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==See also== | == See also == | ||
* [[VScript Fundamentals]] | * [[VScript Fundamentals]] | ||
*[[List of Script Libraries]] | *[[List of Script Libraries]] | ||
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*{{ent|logic_script}} (entity) | *{{ent|logic_script}} (entity) | ||
*{{ent|script}}, {{ent|script_execute}} (console command) | *{{ent|script}}, {{ent|script_execute}} (console command) | ||
== External Links == | |||
* [https://vscripts.lavashik.dev An interactive VScript Book for Beginners] | |||
[[Category:VScript]] | [[Category:VScript]] | ||
[[Category:Technical]] | [[Category:Technical]] | ||
[[Category:Scripting]] | [[Category:Scripting]] | ||
Latest revision as of 06:22, 31 October 2025
VScript, introduced since
Left 4 Dead 2 and later backported to
Team Fortress 2 (and other games on its branch), is a virtual machine for scripting that acts as an abstract binding layer between the
Source and
Source 2 engine and external scripts. According to the
Alien Swarm - SDK, the following scripting languages are supported or could be in the near future:
Implementations
Squirrel
|
Lua
|
Python
|
See also
- VScript Fundamentals
- List of Script Libraries
- Entity Scripts
- logic_script (entity)
- script, script_execute (console command)