De/List of CS:GO Entities: Difference between revisions
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m (Nesciuse moved page List of CS:GO Entities:de to De/List of CS:GO Entities over redirect: -Language prefixes) |
m (Using L template for links) |
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{{lang|List of CS:GO Entities|title=Liste der CS:GO Entitäten}} | {{lang|List of CS:GO Entities|title=Liste der CS:GO Entitäten}} | ||
{{back | Counter-Strike: Global Offensive Level Creation:de}} | {{back | Counter-Strike: Global Offensive Level Creation:de}} | ||
{{For|CS:GO-Waffen| | {{For|CS:GO-Waffen|{{LCategory|Counter-Strike: Global Offensive Weapons|Counter-Strike: Globale Offensive Waffen}}}} | ||
__NOTOC__ | __NOTOC__ | ||
== | == {{L|Base.fgd/Counter-Strike: Global Offensive|base.fgd}} == | ||
Siehe | Siehe {{L|List of base entities|Liste der Basisentitäten}} | ||
== | == {{L|Counter Strike Global Offensive.fgd|csgo.fgd}} == | ||
=== {{csgo|4}} bestimmte Entitäten. === | === {{csgo|4}} bestimmte Entitäten. === | ||
<hr> | <hr> | ||
Line 13: | Line 13: | ||
{{ColumnBox|count=4| | {{ColumnBox|count=4| | ||
'''dangerzone''' | '''dangerzone''' | ||
* | * {{L|dangerzone_controller}} | ||
'''dz''' | '''dz''' | ||
* | * {{L|dz_door}} | ||
'''flashbang''' | '''flashbang''' | ||
* | * {{L|flashbang_projectile}} | ||
'''func''' | '''func''' | ||
* | * {{L|func_bomb_target}} | ||
* | * {{L|func_buyzone}} | ||
* | * {{L|func_hostage_rescue}} | ||
* | * {{L|func_nav_blocker}} | ||
* | * {{L|func_no_defuse}} | ||
* | * {{L|func_survival_c4_target}} | ||
* | * {{L|func_tablet_blocker}} | ||
* | * {{L|func_territory_respawn_area}} | ||
'''game''' | '''game''' | ||
* | * {{L|game_coopmission_manager}} | ||
* | * {{L|game_money}} | ||
* | * {{L|game_round_end}} | ||
* | * {{L|game_score}} | ||
* | * {{L|game_survival_logic}} | ||
* | * {{L|game_text}} | ||
'''hegrenade''' | '''hegrenade''' | ||
* | * {{L|hegrenade_projectile}} | ||
'''hostage''' | '''hostage''' | ||
* | * {{L|hostage_entity}} | ||
'''info''' | '''info''' | ||
* | * {{L|info_armsrace_counterterrorist}} | ||
* | * {{L|info_armsrace_terrorist}} | ||
* | * {{L|info_deathmatch_spawn}} | ||
* | * {{L|info_enemy_terrorist_spawn}} | ||
* | * {{L|info_gascanister_launchpoint}} | ||
* | * {{L|info_hostage_spawn}} | ||
* | * {{L|info_map_parameters}} | ||
* | * {{L|info_map_region}} | ||
* | * {{L|info_paradrop_denial}} | ||
* | * {{L|info_player_counterterrorist}} | ||
* | * {{L|info_player_logo}} | ||
* | * {{L|info_player_terrorist}} | ||
* | * {{L|info_survival_crate_spawn}} | ||
* | * {{L|info_territory_control_bank}} | ||
* | * {{L|info_territory_control_barracks}} | ||
* | * {{L|info_territory_control_counterterrorist}} | ||
* | * {{L|info_territory_control_encryption}} | ||
* | * {{L|info_territory_control_hospital}} | ||
* | * {{L|info_territory_control_surveillance}} | ||
* | * {{L|info_territory_control_terrorist}} | ||
* | * {{L|info_view_parameters}} | ||
'''item''' | '''item''' | ||
* | * {{L|item_coop_coin}} | ||
* | * {{L|item_defuser}} | ||
'''mapvetopick''' | '''mapvetopick''' | ||
* | * {{L|mapvetopick_controller}} | ||
'''molotov''' | '''molotov''' | ||
* | * {{L|molotov_projectile}} | ||
'''npc''' | '''npc''' | ||
* | * {{L|npc_heardanger}} | ||
'''pet''' | '''pet''' | ||
* | * {{L|pet_entity}} | ||
'''planted''' | '''planted''' | ||
* | * {{L|planted_c4_training}} | ||
'''point''' | '''point''' | ||
* | * {{L|point_dz_dronegun}} | ||
* | * {{L|point_dz_parachute}} | ||
* | * {{L|point_dz_weaponspawn}} | ||
* | * {{L|point_dz_weaponspawn_group}} | ||
* | * {{L|point_give_ammo}} | ||
* | * {{L|point_hiding_spot}} | ||
* | * {{L|point_surroundtest}} | ||
* | * {{L|point_territory_control_rules}} | ||
* | * {{L|point_worldtext}} | ||
* | * {{L|point_viewcontrol_multiplayer}} | ||
'''prop''' | '''prop''' | ||
* | * {{L|prop_counter}} | ||
* | * {{L|prop_dynamic_glow}} | ||
* | * {{L|prop_exploding_barrel}} | ||
* | * {{L|prop_mapplaced_long_use_entity}} | ||
* | * {{L|prop_weapon_refill_heavyarmor|prop_mapplaced_long_use_entity}} | ||
'''skybox''' | '''skybox''' | ||
* | * {{L|skybox_swapper}} | ||
'''trigger''' | '''trigger''' | ||
* | * {{L|trigger_bomb_reset}} | ||
* | * {{L|trigger_softbarrier}} | ||
* | * {{L|trigger_survival_maproom}} | ||
* | * {{L|trigger_survival_maproom_table}} | ||
* | * {{L|trigger_survival_playarea}} | ||
'''vgui''' | '''vgui''' | ||
* | * {{L|vgui_world_text_panel}} | ||
'''weapon''' | '''weapon''' | ||
:''Siehe | :''Siehe {{LCategory|Counter-Strike: Global Offensive Weapons|Counter-Strike: Globale Offensive Waffen}}'' | ||
}} | }} | ||
{{todo|translate more}} | {{todo|translate more}} |
Latest revision as of 06:26, 11 July 2024
Für CS:GO-Waffen, sehen Counter-Strike: Globale Offensive Waffen .
base.fgd
Siehe Liste der Basisentitäten
csgo.fgd
Counter-Strike: Global Offensive bestimmte Entitäten.
dangerzone
dz
flashbang
func
- func_bomb_target
- func_buyzone
- func_hostage_rescue
- func_nav_blocker
- func_no_defuse
- func_survival_c4_target
- func_tablet_blocker
- func_territory_respawn_area
game
hegrenade
hostage
info
- info_armsrace_counterterrorist
- info_armsrace_terrorist
- info_deathmatch_spawn
- info_enemy_terrorist_spawn
- info_gascanister_launchpoint
- info_hostage_spawn
- info_map_parameters
- info_map_region
- info_paradrop_denial
- info_player_counterterrorist
- info_player_logo
- info_player_terrorist
- info_survival_crate_spawn
- info_territory_control_bank
- info_territory_control_barracks
- info_territory_control_counterterrorist
- info_territory_control_encryption
- info_territory_control_hospital
- info_territory_control_surveillance
- info_territory_control_terrorist
- info_view_parameters
item
mapvetopick
molotov
npc
pet
planted
point
- point_dz_dronegun
- point_dz_parachute
- point_dz_weaponspawn
- point_dz_weaponspawn_group
- point_give_ammo
- point_hiding_spot
- point_surroundtest
- point_territory_control_rules
- point_worldtext
- point_viewcontrol_multiplayer
prop
- prop_counter
- prop_dynamic_glow
- prop_exploding_barrel
- prop_mapplaced_long_use_entity
- prop_mapplaced_long_use_entity
skybox
trigger
- trigger_bomb_reset
- trigger_softbarrier
- trigger_survival_maproom
- trigger_survival_maproom_table
- trigger_survival_playarea
vgui
weapon
Zu erledigen: translate more