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|  (Merge with Squirrel and others!) |  (Typo) | ||
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| {{ | {{LanguageBar}} | ||
| __NOTOC__ | __NOTOC__ | ||
| '''VScript''', introduced  | '''VScript''', introduced since {{l4d2|4}} and later backported to {{tf2|4}} (and [[TF2 branch|other games on its branch]]), is a virtual machine for scripting that acts as an abstract binding layer between the {{source|4}} and {{source2|4}} engine and external scripts. According to the {{astools|4.1}}, the following scripting languages are supported or could be in the near future: | ||
| * [[Squirrel]] | * [[Squirrel]] | ||
| Line 8: | Line 8: | ||
| * [[Wikipedia:Python (programming language)|Python]] | * [[Wikipedia:Python (programming language)|Python]] | ||
| Script  | == Implementations == | ||
| {| | |||
| |- style="vertical-align:top" | |||
| | style="padding-right:2em" | | |||
| ===[[Squirrel]] {{sq}}=== | |||
| {{srcsdk13mp|4|nt=short|addtext={{nbsp}}(2025)}} ({{tf2}} {{css}} {{dods}} {{hl2dm}} {{hldms}}) / {{tf2branch|3}} | |||
| :All of these games runs on same branch as {{tf2}}. Any non-game specific functionality is inherited, but no additional game-specific functionality is added. | |||
| :[[Source 2013 MP/Scripting/VScript Examples|Script Examples]] | |||
| :[[Source 2013 MP/Scripting/Game Events|Game Events]] | |||
| :{{tf2|4}} | |||
| ::[[Team Fortress 2/Scripting/Script Functions|List of Script Functions]] | |||
| ::[[Team Fortress 2/Scripting/VScript Examples|Script Examples]] | |||
| ::[[Team Fortress 2/Scripting/Game Events|Game Events]] | |||
| :{{css|4}} | |||
| ::[[Counter-Strike: Source/Scripting/VScript Examples|Script Examples]] | |||
| ::[[Counter-Strike: Source/Scripting/Game Events|Game Events]] | |||
| :{{dods|4}} | |||
| ::[[Day of Defeat: Source/Scripting/Game Events|Game Events]] | |||
| :{{hl2dm|4}} | |||
| {| | ::[[Half-Life 2: Deathmatch/Scripting/Game Events|Game Events]] | ||
| {{ | :{{hldms|4}} | ||
| :[[ | ::[[Half-Life Deathmatch: Source/Scripting/Game Events|Game Events]] | ||
| : | |||
| {{l4d2|4}} | {{l4d2|4}} | ||
| Line 30: | Line 45: | ||
| {{as|4}} | {{as|4}} | ||
| :[[Alien Swarm/Scripting/Script Functions|List of Script Functions]] | |||
| {{portal2|4}} | {{portal2|4}} | ||
| :[[List of Portal 2 Script Functions|List of Script Functions]] | :[[List of Portal 2 Script Functions|List of Script Functions]] | ||
| {{Strata|4}} | |||
| :{{p2ce|4}} | |||
| ::VScript documentation is covered on its wiki: [https://wiki.stratasource.org/vscript/reference/Globals VScript API Reference] | |||
| {{sfm|4}} | {{sfm|4}} | ||
| Line 49: | Line 69: | ||
| {{titanfall|4}} | {{titanfall|4}} | ||
| :[[Titanfall/Scripting/Server Script Functions|List of Server Script Functions]] | |||
| :[[Titanfall/Scripting/Client Script Functions|List of Client Script Functions]] | |||
| :[[Titanfall/Scripting/UI Script Functions|List of UI Script Functions]] | |||
| {{Titanfall2|4}} | |||
| :[[Titanfall 2/Scripting/Server Script Functions|List of Server Script Functions]] | |||
| {{apex|4}} | |||
| {{asrd|4}} | {{asrd|4}} | ||
| Line 54: | Line 82: | ||
| {{mapbase|4}} (Custom implementation) | {{mapbase|4}} (Custom implementation) | ||
| :[ | :[[Mapbase/Scripting|Scripting]] | ||
| :[ | :[[Mapbase/Scripting/Script_Functions|Script Functions]] | ||
| {{jbep3|4}} | {{jbep3|4}} | ||
| :[[List of Jabroni Brawl: Episode 3 Script Functions|List of Script Functions]] | :[[List of Jabroni Brawl: Episode 3 Script Functions|List of Script Functions]] | ||
| {{ddd|4}} | |||
| :[[Dino D-Day/Scripting/Script Functions|List of Script Functions]] | |||
| {{Rl|4}} | |||
| :[[Revelations 2012/Scripting/Script Functions|List of Script Functions]] | |||
| |style=padding-right:2em| | |style=padding-right:2em| | ||
| ===Lua {{lua}}=== | ===Lua {{lua}}=== | ||
| <!-- GMOD uses GLua which is not the same as VScript, don't add it here. --> | |||
| {{dota2|4}} | {{dota2|4}} | ||
| :[[Dota_2_Workshop_Tools/Scripting|Scripting]] | :[[Dota_2_Workshop_Tools/Scripting|Scripting]] | ||
| :[[Dota_2_Workshop_Tools/Scripting/API|Scripting API]] | :[[Dota_2_Workshop_Tools/Scripting/API|Scripting API]] | ||
| {{svrh|4}} | {{svrh|4}} | ||
| Line 77: | Line 106: | ||
| {{hla|4}} | {{hla|4}} | ||
| :[[Half-Life:_Alyx_Workshop_Tools/Lua_Scripting|Scripting]] | :[[Half-Life:_Alyx_Workshop_Tools/Lua_Scripting|Scripting]] | ||
| :[[Half- | :[[Half-Life:_Alyx_Workshop_Tools/Scripting_API|Scripting API]] | ||
| ;General {{source2|4}} | ;General {{source2|4}} | ||
| Line 85: | Line 114: | ||
| | | | | ||
| ===Python=== | ===Python {{python}}=== | ||
| ;{{Tf2|4}} | |||
| ;{{sfm|4}} | ;{{sfm|4}} | ||
| :[[SFM/Scripting_with_Python|Scripting/Rigging]] | :[[SFM/Scripting_with_Python|Scripting/Rigging]] | ||
| |} | |} | ||
| ==See  | ==See also== | ||
| * [[VScript Fundamentals]] | |||
| *[[List of Script Libraries]] | *[[List of Script Libraries]] | ||
| *[[Entity Scripts]] | *[[Entity Scripts]] | ||
| Line 96: | Line 128: | ||
| *{{ent|script}}, {{ent|script_execute}} (console command) | *{{ent|script}}, {{ent|script_execute}} (console command) | ||
| [[Category:VScript]] | |||
| [[Category:Technical]] | [[Category:Technical]] | ||
| [[Category:Scripting]] | [[Category:Scripting]] | ||
Latest revision as of 01:35, 8 August 2025
VScript, introduced since  Left 4 Dead 2 and later backported to
 Left 4 Dead 2 and later backported to  Team Fortress 2 (and other games on its branch), is a virtual machine for scripting that acts as an abstract binding layer between the
 Team Fortress 2 (and other games on its branch), is a virtual machine for scripting that acts as an abstract binding layer between the  Source and
 Source and  Source 2 engine and external scripts. According to the
 Source 2 engine and external scripts. According to the  Alien Swarm - SDK, the following scripting languages are supported or could be in the near future:
 Alien Swarm - SDK, the following scripting languages are supported or could be in the near future:
Implementations
| Squirrel  | Lua  | Python  | 
See also
- VScript Fundamentals
- List of Script Libraries
- Entity Scripts
- logic_script (entity)
- script, script_execute (console command)



















































