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SiN Episodes Level Creation: Difference between revisions

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= PLEASE NOTE =
{{LanguageBar}}
I have only just begun re-writing this page, most well all of the links are red at the moment which means there are no pages written for them ''yet''
{{Sineps topicon}}
:I'll be spending a bit of time working on them and i'll do my best but if you think something needs changing or you can add something '''that's what the wiki is for'''.
{{DISPLAYTITLE: SiN Episodes - Level Creation}}
: --[[User:Jenkins08|Jenkins08]] 06:21, 28 March 2009 (UTC)
{{sineps}} This article focuses on {{sineps|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]].
__NOTOC__
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{{category newcolumn | rowspan=1 | width=50% | background-color=#F7F7F7 | border-color=lightgray}}


:I'll help too.
== Getting Started ==
: --[[User:ViralHatred|ViralHatred]] 20:15, 30 August 2009 (GMT)
* [[Sin Episodes SDK | SDK Installation]]
* [[Sin Episodes Bugs | Game and SDK bugs]]
* [[Sin Episodes Level Creation/Making Your First Arena Mode Map | Arena Mode Map]]


== Source Entities used in SiN Episodes FGD ==
== General ==
* [[Sin Episodes Enemy Types | Enemy Types]]
* [[Sin Episodes Level CreationUsing the bullet penetration system | Bullet Penetration]]
* [[Sin Episodes Mapper Reference | Game dimensions]]
* [[Sin Episodes Arena Mode Gamemode | Arena Mode Gamemode]]
* [[Sin Episodes Level Creation/Making Sure Your Level Works in German |  Germany USK Compatibility]]
* [[Sin Episodes Level Creation/Personal Challenge System: Single Player | The Dynamic Difficulty System]]
* [[Sin Episodes Multiplayer Setup | Basic Multiplayer Setup]]


[http://developer.valvesoftware.com/wiki/Category:Source_Base_Entities (HL2EP1 BASE.FGD)]
== [[The Aesthetics of Sin Episodes | Themes]] ==
* [[Sin Episodes Theme Docks | Docks]]
* [[Sin Episodes Theme Druglab | Druglab]]
* [[Sin Episodes Theme Pit | Pit]]
* [[Sin Episodes Theme Highrise | Highrise]]


== SiN Episodes FGD Specific Entities ==
== Constructing Elements ==
* [[Sin Episodes Level Creation/Making Grunts Rappel | Rappelling Grunts]]
* [[Sin Episodes Level Creation/Using Jetpack Grunts in your maps | Jetpack Grunts]]
* [[Sin Episodes Level Creation/Making a blimp fly | Flying Blimp]]
* [[Sin Episodes Making Jessica Drive | Making Jessica Drive]]
* [[Sin Episodes Live Car Monitor | Live Car Monitor]]
* [[Sin Episodes Arena Mode Info Challenge | Arena Mode Challenge]]
* [[Sin Episodes Interactive Objects | Interactive Objects]]
* [[Sin Episodes Secret Area | Secret Areas]]
* [[Sin Episodes Hackable Force Fields | Hackable Force Fields]]
* [[Sin Episodes Mutant Gas Chamber | Mutant Gas Chamber]]
* [[Sin Episodes Destroyable Bay Bridge | Destroyable Bay Bridge]]
* [[Sin Episodes Power Generator | Power Generator]]
* [[Sin Episodes Moving Druglab Cart | Moving Druglab Cart]]
* [[Sin Episodes Moving Crane Container | Moving Crane Container]]
* [[Sin Episodes Welding Door | Welding Door]]
* [[Sin Episodes Blast Open Door | Blast Open Door]]
* [[Sin Episodes Steam Barrier | Steam Barrier]]
* [[Sin Episodes VGUI Screen Setup | VGUI Screen Setup]]


==Advanced Elements ==
* [[Sin Episodes Using Dynamic Difficulty Triggers | Using Dynamic Difficulty Triggers]]
* [[Sin Episodes Controllable Druglab Crane | Controllable Druglab Crane]]
* [[Sin Episodes Robot Deathmachine | Robot Deathmachine]]
* [[Sin Episodes Druglab Attack Helicopter | Druglab Attack Helicopter]]
* [[Sin Episodes Replacable Fuge Battery | Replacable Fuge Battery]]
* [[Sin Episodes Hot Room Controller | Hot Room Controller]]
* [[Sin Episodes Custom Radio Station | Custom Radio Station]]
* [[Sin Episodes Scaffold Physics Puzzle | Scaffold Physics Puzzle]]
* [[Sin Episodes Elevator | Highrise Elevator]]


=== SiN Items ===
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* '''[[item_ammo_magnum]]'''
==Additive Information ==
: Box of Magnum ammo
* [[Sin Episodes Weapons | The Weapons]]
* '''[[item_ammo_ar]]'''
* [[Sin Episodes Main Characters | Main Characters]]
: Box of Assault Rifle Ammo
* [[Sin Episodes Organisations | The Organisations]]
* '''[[item_ammo_buckshot]]'''
* [[Sin Episodes Interviews | Developer Interviews]]
: Box of Buckshot
* [[Sin Episodes Articles | Development Articles]]
* '''[[item_ammo_duag]]'''
* [[Sin Episodes Articles | Game Press Reviews]]
: DUAG Ammo (Magnum secondary ammo)
* [[Sin Episodes FAQ | Frequently Asked Questions]]
* '''[[item_ammo_ar_grenade]]'''
* [[Sin Episodes Original Soundtrack | The Original Soundtrack]]
: Assault Rifle Grenade
* '''[[item_ammo_flak]]'''
: Scattershot Ammo (Shotgun secondary ammo)
* '''[[item_ammo_rocket]]'''
: Rocket (Unusable)
* '''[http://developer.valvesoftware.com/wiki/sin_item_healthvial item_healthvial]''' (SiN uses same name as Source but uses different values)
: Tiny Health (+10)
* '''[[item_megahealth]]'''
: Mega Health (+100)
* '''[http://developer.valvesoftware.com/wiki/sin_item_item_crate item_item_crate]''' (SiN uses same name as Source but uses different values)
: Item Crate
* '''[[item_antigen_dispenser]]'''
: Antigen Dispenser
* '''[[item_dna_scanner]]'''
: DNA scanner (Unusable, possibly cut content)


=== SiN Triggers/Logic ===
==References==
* [[List of SE1 entities | List of Entities.]]
* [[List of SE1 Scenes | List of Scenes]]
* [[SiN Episodes Sky List | List of Skies]]
* [[List of SE1 Soundscapes | List of Soundscapes]]
* [[List of SE1 Soundtracks | List of Soundtracks]]
* [[List of SE1 Fog Settings | List of Fog Settings]]
* [[List of SE1 Radio Messages | List of Radio Messages]]
* [[List of SE1 Radio Stations | List of Radio Stations]]
* [[List of SE1 Phone Numbers | List of Phone Numbers]]
* [[List of SE1 Hud Hints | List of Hud Hints]]
* [[List of SE1 Levels | List of Levels]]
* [[List of SE1 Secret Areas | List of Secret Areas]]
* [[List of SE1 VGUI Screens | List of VGUI Screens]]
* [[List of SiN Episodes console commands and variables | List of Console Variables]]


* '''[[logic_menulistener]]'''
== See also ==
: Allows maps to respond to player inputs in the main menu
* [[Ritual | Ritual]] - Game's Developer
* [http://web.archive.org/web/20061022001901/http://www.ritual.com/index.php Ritual.com] - Ritual Official Website (archived version)
* [https://en.wikipedia.org/wiki/Ritual_Entertainment Ritual Entertainment] (wikipedia article)
* [[Sin Episodes Ritual Podcast | Ritual Podcast]] - Podcasts following SiN's development
* [[Sin Episodes Updates | Game Updates]] - Collection of game updates
* [[Sin Episodes News | Game News]] - Collection of game news
* [[Sin Episodes Blog Posts | Official Blog Posts]] - Collection of blog posts
* {{sin1|4|nt=1}} - The first SiN game, and prequel to SiN Episodes, originally '''SiN'''.
* [[SiN_1_Multiplayer | SiN Multiplayer]] - The first SiN Multiplayer


=== SiN Episodes NPCs ===
== External links ==
* [http://web.archive.org/web/20061031150604/http://www.sinepisodes.com/index.php?overview SiNEpisodes.com] - Official Website (archived version).
* [http://web.archive.org/web/20070525063115/http://www.ritualediting.com/wiki/?title=SiN_Episodes RitualEditing.com] - Official Modding Website and Wiki (archived version).
* [http://web.archive.org/web/20070109010518/http://www.sinepisodes.net/ SiNEpisodes.net] - English Fansite (archived version).
* [http://www.sinepisodes.de SiNEpisodes.de] - German Fansite.
* [http://www.ritualistic.com/ Ritualistic] - Ritual's Online Community Hub.
* [https://www.moddb.com/games/sin-episodes-emergence Moddb] - Community Modding Website.
* [https://gamebanana.com/games/380 Gamebanana] - Game Modding Community.
* [https://www.mobygames.com/game/windows/sin-episodes-emergence MobyGames] - Videogame Database.
* [http://en.wikipedia.org/wiki/SiN_Episodes Sin Episodes - Emergence] (wikipedia article).
* [https://www.youtube.com/watch?v=ytdntRlP8rk Official trailer] • [https://www.youtube.com/watch?v=BYzQ89RSyHg Story trailer] • [https://www.youtube.com/watch?v=txxS_6svTmI Car trailer] • [https://www.youtube.com/watch?v=OUQ7tcP4l4E E3 2006 trailer] • [https://www.youtube.com/watch?v=tEldLklpi7I CES 2006 trailer]
* [http://store.steampowered.com/app/1300/ Buy the game]
* [steam://install/1317 Download the SDK]


* '''[[ai_goal_takecover]]'''
[[Category:Sin Episodes]][[Category:Level Design]]
: AI Take Cover
* '''[[npc_grenade_flash]]'''
: Flashbang
* '''[[npc_adbot]]'''
: Ad Bot
* '''[[npc_securitybot]]'''
: Security Bot
* '''[[npc_civilian]]'''
: Civilian
* '''[[npc_druglab_worker]]'''
: U4 druglab worker
* '''[[npc_hardcorps_grunt]]''' (UNUSED)
: Hardcorps Grunt
* '''[[npc_sintek_jetpack]]'''
: Sintek Jetpack Grunt
* '''[[npc_druglab_jetpack]]'''
: Druglab Jetpack Grunt
* '''[[npc_druglab_elite_jetpack]]'''
: Elite Jetpack Grunt
* '''[[npc_sintek_grunt]]'''
: Sintek Grunt
* '''[[npc_druglab_grunt_pistol]]'''
: Druglab Grunt (With Pistol)
* '''[[npc_druglab_grunt_scattergun]]'''
: Druglab Grunt (With Scattergun)
* '''[[npc_druglab_grunt_assault_rifle]]'''
: Druglab Grunt (With Assualt Rifle)
* '''[[npc_druglab_grunt_elite]]'''
: Elite Grunt (With Chaingun)
* '''[[npc_quadralex]]'''
: Quadralex
* '''[[npc_druglab_helicopter]]'''
: Druglord Helicopter
* '''[[npc_jessica]]'''
: Jessica
* '''[[npc_jc]]'''
: JC
* '''[[npc_count]]'''
: Count
* '''[[npc_generic_actor]]'''
: Generic Actor for Choreographies
* '''[[npc_hologram]]'''
: Generic Hologram-effect Actor for Choreographies
* '''[[npc_recombinant_minor]]'''
: Recombinant Minor
* '''[[npc_recombinant_major]]'''
: Recombinant Major
 
=== SiN Vehicles ===
 
* '''[[prop_vehicle_sin]]'''
: Sin Vehicle
* '''[[info_target_crash]]'''
: Helicopter Crash Target
 
=== SiN Weapons ===
 
* '''[[weapon_magnum]]'''
: Auto Magnum
* '''[[weapon_assault_rifle]]'''
: Assault Rifle
* '''[[weapon_scattergun]]'''
: Scatter Gun
* '''[[weapon_npc_pistol]]'''
: NPC Pistol
* '''[[weapon_sniper_rifle]]'''
: Sniper Rifle
* '''[[weapon_rocket_launcher]]'''
: Rocket Launcher
* '''[[weapon_grenade]]'''
: Frag Grenade
* '''[[weapon_flaregun]]'''
: Flare Gun
* '''[[weapon_smg]]'''
: SMG
* '''[[weapon_chaingun]]'''
: Chaingun
 
=== SiN Env FX ===
 
* '''[[env_poison_gas]]'''
: An entity that causes damage to all other entities within it's radius
* '''[[env_radio]]'''
: Radio
* '''[[env_faint]]'''
: An entity that can perform screen/audio fades
 
=== SiN Containers ===
 
* '''[[prop_propane_tank]]'''
: !DONT USE (CHANGE to prop_oxygen_tank_large)
* '''[[prop_oxygen_tank]]'''
: !DONT USE (CHANGE to prop_oxygen_tank_small)
* '''[[prop_u4_barrel]]'''
: !DONT USE (CHANGE TO prop_mutagen_barrel)
* '''[[prop_antigen_explosive_barrel]]'''
: Explosive Antigen Barrel
* '''[[prop_oxygen_tank_large]]'''
: Oxygen Tank (Large)
* '''[[prop_oxygen_tank_small]]'''
: Oxygen Tank (Small)
* '''[[prop_acetylene_tank]]'''
: Acetyline Tank
* '''[[prop_mutagen_barrel]]'''
: Mutagen Leaking Barrel
* '''[[prop_antigen_canister]]'''
: Antigen Canister
* '''[[prop_exploding_barrel]]'''
: Exploding Barrel
 
=== SiN Payphone ===
 
* '''[[prop_phone]]'''
: VGUI Phone
 
=== SiN Actions ===
 
* '''[[action]]'''
: An action that represents an entity looking at something, such as the player looking at an NPC
 
=== SiN Dynamic difficulty trigger ===
 
* '''[[trigger_dynamic_difficulty]]'''
: A trigger volume that marks expected data when the player trips this trigger for the dynamic difficulty system to use
 
=== SiN Secret trigger ===
 
* '''[[trigger_secret]]'''
: A trigger volume that marks a secret area so the game can track them
 
=== SiN Player Control ===
 
* '''[[player_control]]'''
: A Player Control Entity that can be toggled, thrust forward/backward and side-to-side
 
=== SiN Radio Message ===
 
* '''[[env_radio_message]]'''
: Entity for sending police radio messages from friendly npcs to the player.
: Takes a speaker, message, and a priority.  Inputs allow changing these variables, and Dispatch issues the message.
 
=== SiN GUIs ===
 
* '''[[info_challenge]]'''
: Entity used to get information about the challenge system
 
== Wrap Up ==
That about wraps it up for the Entities used in SiN Episodes.
I would also like to add a tutorial on how to setup hammer for Sin Episodes however i think their SDK is broken or close to it i cant be sure just yet.
As i mentioned earlier, if i missed anything or if something is incorrect please feel free to correct it :)
--[[User:Jenkins08|Jenkins08]] 06:21, 28 March 2009 (UTC)
 
== See Also ==
 
* [[Sin Episodes|SiN Episodes]]
* [[Ritual|Ritual Entertainment]]
* [[Mapping]]
* [steam://run/909 Watch the HD Trailer]
* [http://storefront.steampowered.com/v2/index.php?area=game&AppId=1300 Buy the game]
 
== External Links ==
* Official Modding Website (down) - [http://web.archive.org/web/*/http://www.ritualediting.com/wiki/?title=SiN_Episodes Archived version]
* [http://www.ritualistic.com/ Ritualistic] - Ritual's Online Community Hub
* [http://en.wikipedia.org/wiki/SiN_Episodes Sin Episodes - Emergence] (Wikipedia Article)
 
[[Category:Level_Design]]
[[Category:Third_Party_Source_Engine_Games]]
[[Category:Level_Design_Tutorials]]

Latest revision as of 09:23, 27 June 2025

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Warning: Display title "SiN Episodes - Level Creation" overrides earlier display title "SiN Episodes Level Creation". SiN Episodes This article focuses on SiN Episodes Level Design. For general mapping tutorials, see Category:Level Design.

Getting Started

General

Themes

Constructing Elements

Advanced Elements

Additive Information

References

See also

External links