弹药

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概括性的地图制作系列 讨论你的想法——帮助我们写你需要的文章和想法

弹药 | 生物 | 蚁狮 | 光束和激光 | 线缆和绳子 | 动态的天空与云雾 | 颜色理论 | 战斗 | 联合军 | | 尘土、雾、烟 | 升降机 | 环境光效、太阳、天气、室外 | 爆炸 | 火焰 | 植被 | 玻璃和窗户 | 梯子 | 光效 | 优化 | 物理 | 视网膜扫描仪 | 声效和音乐 | 特效 | 地形 | 火车 | 机枪塔 | | 僵尸

Ammunition, or ammo, is what supplies most weapons. Ammo in most bullet-based weapons is stored in a magazine (widely referred to as a clip); "reloading" is swapping the current magazine for a full one.

Ammunition entities

<Half-Life 2> Half-Life 2

.357 ammo
An item_ammo_crate, containing SMG1 ammo.
Item ammo smg1.jpg


<Team Fortress 2> Team Fortress 2

A full ammo box.


<Left 4 Dead> Left 4 Dead


<Counter-Strike: Source> Counter-Strike: Source


Ammunition coding