VScript: Difference between revisions
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*{{ent|script}}, {{ent|script_execute}} (console command) | *{{ent|script}}, {{ent|script_execute}} (console command) | ||
* [https://vscripts.lavashik.dev An interactive VScript Book for Beginners] | |||
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[[Category:Technical]] | [[Category:Technical]] | ||
[[Category:Scripting]] | [[Category:Scripting]] | ||
Revision as of 02:47, 31 October 2025
VScript, introduced since
Left 4 Dead 2 and later backported to
Team Fortress 2 (and other games on its branch), is a virtual machine for scripting that acts as an abstract binding layer between the
Source and
Source 2 engine and external scripts. According to the
Alien Swarm - SDK, the following scripting languages are supported or could be in the near future:
Implementations
Squirrel
|
Lua
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Python
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See also
- VScript Fundamentals
- List of Script Libraries
- Entity Scripts
- logic_script (entity)
- script, script_execute (console command)
- An interactive VScript Book for Beginners