Category:Shader parameters: Difference between revisions
		
		
		
		
		
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|  (→Basics) |  (→Basics) | ||
| Line 26: | Line 26: | ||
| *<code>[[$surfaceprop]]</code> | *<code>[[$surfaceprop]]</code> | ||
| *<code>[[$decal]]</code> | *<code>[[$decal]]</code> | ||
| :*<code>$decalscale</code> | |||
| :*<code>$modelmaterial</code> | |||
| :*<code>$decalfadeduration</code> | |||
| :*<code>$decalfadetime</code> | |||
| :*<code>$decalsecondpass</code> | |||
| :*<code>$fogscale</code> | |||
| :*<code>$splatter</code> | |||
| *<code>[[$detail]]</code> | *<code>[[$detail]]</code> | ||
| *<code>[[$model (VMT)|$model]]</code> | *<code>[[$model (VMT)|$model]]</code> | ||
Revision as of 12:24, 4 June 2023
| This category lists top-level parameters available in the "Generic" shaders. 
 See Material Flags for $flags and $flags2 parameter enumerations. See Material Map Compile Flags for the list of special  The list is far from complete. see the category talk page for a list of those still to be documented. Any insights will be warmly welcomed! | 
| Basics
 
 AdjustmentTransparency | Lighting
 ReflectionOptimizationTexture OrganizationEffect | 
Subcategories
This category has only the following subcategory.
S
- Source base shader parameters (31 P)
Pages in category "Shader parameters"
The following 117 pages are in this category, out of 117 total.
B
C
D
E
- $envmap
- $envmapanisotropy
- $envmapanisotropyscale
- $envmapcontrast
- $envmapframe
- $envmapfresnel
- $envmapfresnelminmaxexp
- $envmaplightscale
- $envmaplightscaleminmax
- $envmapmask
- $envmapmaskframe
- $envmapmaskscale
- $envmapmasktransform
- $envmapmode
- $envmapoptional
- $envmapsaturation
- $envmapsphere
- $envmaptint
- $emissiveblend

























