Left 4 Dead 2 Level Creation: Difference between revisions
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m (汉化者:生死之交) |
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== Tutorials and Constructing Elements == | == Tutorials and Constructing Elements == | ||
* [[Ladders#Placing_a_Ladder_Model|Ladders]] | [[L4D_Level_Design/Versus_Maps#Making Infected Ladders Visible|Infected-only Ladders]] | * [[Ladders#Placing_a_Ladder_Model|Ladders]] | [[L4D_Level_Design/Versus_Maps#Making Infected Ladders Visible|Infected-only Ladders]] | ||
* [[ | * [[L4D关卡设计/安全室|检查点及安全室]] | ||
* [[ | * [[L4D关卡设计/电梯|电梯]] | [[Sorting_out_navigation_flow#Elevators|Elevators and Nav Mesh]] | ||
* [[ | * [[L4D关卡设计/Panic_Events|Panic Events]] | ||
* [[ | * [[L4D关卡设计/可以破坏的墙|可以破坏的墙]] | [[L4D_Level_Design/Versus_Maps#Making_the_visible_cue_for_breakable_walls|Visible Cue for Breakable Walls]] | ||
* Finales | * Finales | ||
: [[L4D_Level_Design/Finale_Events_Part_1|Standard Finale]] | [[L4D2 Level Design/Gauntlet Finale|Gauntlet Finale]] | [[L4D2 Level Design/Scavenge Finale|Scavenge Finale]] | [[L4D2 Level Design/Custom Finale|Custom Finale]] | [[L4D2 Level Design/Custom Finale#Sacrifice finale|Sacrifice Finale]] | : [[L4D_Level_Design/Finale_Events_Part_1|Standard Finale]] | [[L4D2 Level Design/Gauntlet Finale|Gauntlet Finale]] | [[L4D2 Level Design/Scavenge Finale|Scavenge Finale]] | [[L4D2 Level Design/Custom Finale|Custom Finale]] | [[L4D2 Level Design/Custom Finale#Sacrifice finale|Sacrifice Finale]] | ||
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=== Gamemodes === | === Gamemodes === | ||
* [[ | * [[L4D关卡设计/对抗地图|Versus]] | ||
* [[Survival Gametype (L4D)|Survival]] | * [[Survival Gametype (L4D)|Survival]] | ||
* [[ | * [[L4D2关卡设计/清道夫地图|Scavenge]] | ||
* [[Mutation Gametype (L4D2)|Mutations]] | * [[Mutation Gametype (L4D2)|Mutations]] | ||
* [[L4D2_Level_Design/Multi-Gamemode_Support|Multi-Gamemode Support]] | * [[L4D2_Level_Design/Multi-Gamemode_Support|Multi-Gamemode Support]] | ||
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== Reference Information == | == Reference Information == | ||
* [[Left 4 Dead 2 Tool Updates| | * [[Left 4 Dead 2 Tool Updates|制作工具的变化]] | ||
* [[ | * [[L4D2战役音乐目录]] | ||
* [[List of L4D2 Cvars]] | * [[List of L4D2 Cvars]] | ||
* [[List of L4D2 Entities]] | * [[List of L4D2 Entities]] | ||
* [[List of L4D2 Instructor Messages]] | * [[List of L4D2 Instructor Messages]] | ||
* [[ | * [[L4D2 Missions任务文件目录 ]] | ||
* [[Navigation Meshes (L4D)|List of L4D2 Nav Mesh Attributes]] | * [[Navigation Meshes (L4D)|List of L4D2 Nav Mesh Attributes]] | ||
* [[List of L4D2 Particles]] | * [[List of L4D2 Particles]] | ||
* [[List of L4D2 Script Functions]] | * [[List of L4D2 Script Functions]] | ||
* [[ | * [[L4D2天空一览表|List of L4D2 Skyboxes]] | ||
* [[List of L4D2 Soundscapes]] | * [[List of L4D2 Soundscapes]] | ||
* [[Dissection of Official L4D2 Campaigns]] | * [[Dissection of Official L4D2 Campaigns]] |
Revision as of 03:10, 26 September 2014
This page contains articles relating to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.