Left 4 Dead 2 Level Creation: Difference between revisions
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ThaiGrocer (talk | contribs) m (→Custom Assets) |
ThaiGrocer (talk | contribs) m (→Custom Assets) |
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* [[Detail_prop|Detail Props]] | * [[Detail_prop|Detail Props]] | ||
* [[:Category:Modeling|Custom Models and Animation]] | * [[:Category:Modeling|Custom Models and Animation]] | ||
:Breakable Props | Cinematic Physics | Introduction Camera | :[[Creating_custom_gibs|Breakable Props]] | [[Cinematic Physics]] | [[Left 4 Dead Custom Introduction Camera Tutorial|Introduction Camera]] | ||
* [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]] | * [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]] | ||
* [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]] | * [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]] |
Revision as of 00:19, 14 March 2011
This page contains articles relating specifically to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.