Zh/Left 4 Dead 2 Level Creation: Difference between revisions
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* [[Navigation Mesh Commands|导航网格的控制台指令]] | * [[Navigation Mesh Commands|导航网格的控制台指令]] | ||
=== | ===特殊导航网格制作=== | ||
** [[L4D_Level_Design/Clip_Brushes#Nav Blockers|Nav Blockers|导航网格限制实体]] | ** [[L4D_Level_Design/Clip_Brushes#Nav Blockers|Nav Blockers|导航网格限制实体]] | ||
** [[L4D_Level_Design/Panic_Events#Marking the Nav|Panic Events|尸潮暴动时要做的网格属性]] | ** [[L4D_Level_Design/Panic_Events#Marking the Nav|Panic Events|尸潮暴动时要做的网格属性]] | ||
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** '''[[L4D Level Design/Nav Flow|Nav Flow|网格路程]]''' | ** '''[[L4D Level Design/Nav Flow|Nav Flow|网格路程]]''' | ||
** [[L4D Level Design/Finale Events Part 1|Finale|救援关]] and [[L4D_Level_Design/Finale_Events_Part_2#Updating the Nav|Escape Vehicle|救援车辆的导航网格]] | ** [[L4D Level Design/Finale Events Part 1|Finale|救援关]] and [[L4D_Level_Design/Finale_Events_Part_2#Updating the Nav|Escape Vehicle|救援车辆的导航网格]] | ||
** [[L4D Level Design/Advanced Nav Editing#Using the OBSCURED Attribute|<code>OBSCURED</code> Attribute|OBSCURED遮蔽属性]] | '''[[Navigation Meshes (L4D)|L4D Nav Mesh Attributes|导航网格属性]]''' | ** [[L4D Level Design/Advanced Nav Editing#Using the OBSCURED Attribute|<code>OBSCURED</code> Attribute|OBSCURED遮蔽属性]] | '''[[Navigation Meshes (L4D)|L4D Nav Mesh Attributes|导航网格属性]]''' | ||
** [[Nav_mode.cfg#Raising a nav area corner|Raising and Lowering Corners|网格角落的升降]] | ** [[Nav_mode.cfg#Raising a nav area corner|Raising and Lowering Corners|网格角落的升降]] | ||
** Nav GUI | ** Nav GUI |
Revision as of 02:44, 5 December 2014
本简体中文页面由海天提供翻译。
这个页面是关于[求生之路2]]非官方地图制作的。Level Design.
另外Left 4 Dead的非官方地图制作教程是与求生之路2通用,教程就不重复发布,请看Left 4 Dead Level Creation。
如果你是中国的求生之路玩家,想制作非官方地图的话,欢迎加入QQ群130180007 和 216266213 ,求生之路地图讨论群,里面有大神可以教导你们,也欢迎关注百度贴吧求生之路地图制作吧。中国求生之路2非官方地图制作者的聚集地。