Half-Life Asset Manager: Difference between revisions
Jump to navigation
Jump to search

mNo edit summary |
m (Nesciuse moved page Half-Life Asset Manager/en to Half-Life Asset Manager without leaving a redirect: Move en subpage to basepage) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{LanguageBar}} | ||
{{hlam|4}} is a new tool that has been developed to support multiple asset types compared to its predecessor {{hlmv|3.1|nt=1}}. This innovative tool offers many benefits, including the ability to easily update and support other {{hl|4}} assets in the future. Another advantage of using [[Half-Life Asset Manager]] is that it eliminates any unsuitable associations with HLMV.exe created by previous versions of the program{{clarify}}. | {{hlam|4}} is a new tool that has been developed to support multiple asset types compared to its predecessor {{hlmv|3.1|nt=1}}. This innovative tool offers many benefits, including the ability to easily update and support other {{hl|4}} assets in the future. Another advantage of using [[Half-Life Asset Manager]] is that it eliminates any unsuitable associations with HLMV.exe created by previous versions of the program{{clarify}}. | ||
Line 23: | Line 24: | ||
* [https://twhl.info/thread/view/20070?page=last TWHL] | * [https://twhl.info/thread/view/20070?page=last TWHL] | ||
* [https://github.com/SamVanheer/HalfLifeAssetManager Github] | * [https://github.com/SamVanheer/HalfLifeAssetManager Github] | ||
{{gldsrc sdktools}} | |||
[[Category:Third Party Tools]] | |||
[[Category:Third Party GoldSrc Tools]] | |||
[[Category:Non-Steam Applications]] | |||
[[Category:GoldSrc Level Design]] | |||
{{gldsrc topicon}} |
Latest revision as of 07:14, 12 July 2024


Half-Life Asset Manager is a new tool that has been developed to support multiple asset types compared to its predecessor Half-Life Model Viewer. This innovative tool offers many benefits, including the ability to easily update and support other
Half-Life assets in the future. Another advantage of using Half-Life Asset Manager is that it eliminates any unsuitable associations with HLMV.exe created by previous versions of the program[Clarify].
Features
- Support for multiple asset types: Half-Life Asset Manager allows the user to work with multiple asset types rather than just Half-Life 1 studio models, making it easier for users to edit various assets.
- Improved stability and reduced RAM usage: The tool is designed to be more stable with reduced memory usage.
- Advanced hitbox editing: Half-Life Asset Manager provides the option to edit hitboxes that can be used in-game, making it easier for users to optimize their game models.
- Texture replacement without recompiling: Half-Life Asset Manager allows users to replace textures at any resolution without having to recompile.
- User-friendly interface: The tool has a rebuilt user interface designed using Qt instead of wxWidgets, providing a better user experience.
- Game configurations: Asset Manager supports accessing game content in the main game directory, SteamPipe directories, and mod directories.
Drawbacks
- Only compatible with GoldSrc: Half-Life Asset Manager is not compatible with Source or Source 2, limiting its usefulness to those working with Half-Life 1 assets.
- Changing file associations: Users who have file associations set up for one or more of the file types supported by Half-Life Asset Manager will need to manually change the association in the control panel.
Screenshots
External links
|