Ascensores
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No hay uno entidad específica para ascensores. Necesita construir ascensores de múltiples entidades.
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— características extras para ascensores, por ejemplo contrapesos y puertas correderas multipiezas
Entidades
- func_movelinear — mueve a lo largo de un eje entre de dos puntos; principalmente útil para ascensores de dos paradas
- func_tracktrain — mueve entre de múltiples puntos (véase Trenes
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); la entidad más fácil para ascensores de múltiples paradas
- func_door — mueve entre de dos posiciones y no puede parar a mitad de camino; solamente útil para ascensores de dos paradas
- func_elevator y info_elevator_floor —

necesitados para crear flujo de malla de navegación
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.
Noticias
- Puede fijar puertas a un ascensor por emparentarlos al ascensor.
- Puede necesitar unas entidades de lógico, especialmente para ascensores de múltiples paradas.
Véase también
==Enlaces externales
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- Creating a Working Elevator Tutorial: Adding Sounds (Archived version retrieved on 24 April, 2008)
- Creating a Working Elevator Tutorial: Adding Doors (Archived version retrieved on 24 April, 2008)
- Creating a Working Elevator Tutorial: The Basics (Archived version retrieved on 24 April, 2008)
- HL2 4-floor Elevator Tutorial (sdknuts) (Archived version retrieved on 26 April 2009)
- [TUTORIAL] The Elevator Trifecta (TF2Maps.net)
- +2 stop elevator (VERC) (Archived version retrieved on 24 April, 2008)