Pages that link to "$basetexture"
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The following pages link to $basetexture:
Displayed 50 items.
- VMTEDIT/Setting Texture Parameters (← links)
- Lightmapped 4WayBlend (← links)
- $basetexture3 (redirect page) (← links)
- VolumeCloud (← links)
- $basetexture4 (redirect page) (← links)
- Ru/$basetexture (← links)
- Wireframe (← links)
- Material map compile flags (← links)
- Anatomy of a Model (← links)
- ParallaxTest (← links)
- Modulate (← links)
- Sky (Source 1 shader) (← links)
- Infected (shader) (← links)
- Teeth (← links)
- Cable (← links)
- $pointsamplemagfilter (← links)
- Making a custom breakable surface (← links)
- SFM/Materials override (← links)
- Adding PBR to Your Mod (← links)
- Character (shader) (← links)
- VolumeCloud (← links)
- Ru/Adding PBR to Your Mod (← links)
- $burning (← links)
- WorldGGX (← links)
- SurfaceGGX (← links)
- Texture shadows (← links)
- $frame (redirect to section "$frame") (← links)
- PaintBlob (← links)
- LUX (← links)
- $desaturatewithbasealpha (← links)
- $casttextureshadows (← links)
- $frame2 (redirect to section "$frame2") (← links)
- PBR (Strata shader) (← links)
- $lightmap (← links)
- Creating PBR materials (← links)
- List of shader parameters (← links)
- Porting Content (GoldSrc) (← links)
- Es/$basetexture (← links)
- Hammer++/Propper++ (← links)
- Pt-br/Hammer++ (← links)
- Pt-br/Skybox (2D) (← links)
- GlobalLitSimple (← links)
- Cloud (← links)
- Zh/$detail (← links)
- Zh/Glowing textures (Source) (← links)
- Zh/$translucent (← links)
- Tool textures (Source)/Third-party games (← links)
- Alphatexture (← links)
- Talk:Shader Types and Parameters (← links)
- Talk:Modeling props with Blender (← links)
- Talk:$color (← links)