MonitorScreen
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MonitorScreen
is a Pixel shader available in all Source games. It is intended for use with func_monitor, though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.
Supported effects
Shader parameters
The realtime texture to render. Usually
_rt_camera
, but a normal texture can be used.Transform the secondary texture.
Controls the amount of color in the render. 0 makes it fully greyscale, 1 gives full color.