$casttextureshadows
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$casttextureshadows
is a QC command available in all Source games since
Source 2007.
Only applicable for static props. Indicates to VRAD that the model should cast texture-based shadows from the alpha channel of the $basetexture of materials with $alphatest or $translucent, or (only in ) the %alphatexture of any material.
Syntax
$casttextureshadows