File:Icon TF2 full.png: Difference between revisions
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Game icon for [[Team Fortress 2]], extracted from game's Steam clienticon file | Game icon for [[Team Fortress 2]], extracted from game's Steam clienticon file | ||
[[Category: | [[Category:Software icons]] |
Latest revision as of 05:33, 6 January 2024
Game icon for Team Fortress 2, extracted from game's Steam clienticon file
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 21:14, 10 February 2020 | ![]() | 48 × 48 (534 bytes) | Deprecated (talk | contribs) | Game icon for Team Fortress 2, extracted from game's Steam clienticon file |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Base boss
- Bot hint sentrygun
- Bot hint teleporter exit
- De/TF2/Team Fortress 2 Mapper's Reference
- De/Team Fortress 2/Docs/Level Design
- Entity carrier
- Env sniperdot
- Es/Team Fortress 2/Pyrovision
- Fr/Team Fortress 2/Docs/Level Design
- Game forcerespawn
- Game text tf
- Halloween fortune teller
- Hu/Team Fortress 2/Docs/Level Design
- Item currencypack custom
- Item currencypack medium
- Item healthkit small
- Item teamflag
- Itemtest
- Ko/TF2/Modifying the Respawn Time
- Ko/Team Fortress 2/Creating Respawning Sentries
- Ko/Team Fortress 2/Creating Rollback/Rollforward zones for payload maps
- Ko/Team Fortress 2/Creating a CP assault map
- Ko/Team Fortress 2/Creating a Capture Point
- Ko/Team Fortress 2/Creating a Payload Map
- Ko/Team Fortress 2/Creating a Spawnroom
- Ko/Team Fortress 2/Creating fire
- Ko/Team Fortress 2/Docs/Level Design
- Ko/Team Fortress 2/Docs/Level Design/Flag Based Goal Systems
- Ko/Team Fortress 2/Domination Gametype
- Ko/Team Fortress 2/King of the Hill
- Ko/Team Fortress 2/Particles
- Ko/Team Fortress 2/Soundscapes
- Ko/Team Fortress 2 Sky List
- Mapobj cart dispenser
- Obj dispenser
- Obj sentrygun
- Obj teleporter
- Payload Design Theory
- Pl/Team Fortress 2/Docs/Level Design
- Pt-br/Team Fortress 2/Creating a Spawnroom
- Pt-br/Team Fortress 2 Sky List
- Pyro vision (shader)
- Ru/Team Fortress 2/Creating a Capture Point
- Ru/Team Fortress 2/Creating a Payload Map
- Ru/Team Fortress 2/Creating a Spawnroom
- Ru/Team Fortress 2/Docs/Level Design
- Ru/Team Fortress 2/Docs/Level Design/Flag Based Goal Systems
- Ru/Team Fortress 2/King of the Hill
- Ru/Team Fortress 2/Mapper's Reference
- Ru/Team Fortress 2 Sky List
- TF2/Hunted Gametype
- TF2/Making an Arena map
- TF2/Round time
- TF2/Team-Specific Barriers
- TF2/Territorial Control
- Team Fortress 2.fgd
- Team Fortress 2/Adding a Maplist Thumbnail
- Team Fortress 2/Adding an Introductory Video
- Team Fortress 2/Basic Map Construction
- Team Fortress 2/Creating Respawning Sentries
- Team Fortress 2/Creating Rollback/Rollforward zones for payload maps
- Team Fortress 2/Creating a CP assault map
- Team Fortress 2/Creating a Capture Point
- Team Fortress 2/Creating a Payload Map
- Team Fortress 2/Creating a Single Flag Keep-Away map
- Team Fortress 2/Creating a Spawnroom
- Team Fortress 2/Creating fire
- Team Fortress 2/Design Theme
- Team Fortress 2/Design Theme/Dustbowl
- Team Fortress 2/Design Theme/Hydro
- Team Fortress 2/Design Theme/Sawmill
- Team Fortress 2/Design Theme/Spytech
- Team Fortress 2/Docs
- Team Fortress 2/Docs/Level Design
- Team Fortress 2/Docs/Level Design/Flag Based Goal Systems
- Team Fortress 2/Domination Gametype
- Team Fortress 2/Grinders
- Team Fortress 2/King of the Hill
- Team Fortress 2/Mapper's Reference
- Team Fortress 2/Maps
- Team Fortress 2/Particles
- Team Fortress 2/Player Destruction
- Team Fortress 2/Pyrovision
- Team Fortress 2/Scripting
- Team Fortress 2/Soundscapes
- Team Fortress 2 Design Theory
- Team Fortress 2 Sky List
- Tf ammo pack
- Tf bot
- Tf flame
- Tf logic holiday
- Tf player manager
- Tf spell pickup
- Tf weapon cannon
- Tf weapon particle cannon
- Tf weapon stickbomb
- Trigger catapult
- Wheel of doom
- Zh/Team Fortress 2/Docs/Level Design
- User:Mr. SystemError
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