Third Party Tools: Difference between revisions

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*[[BSP2MAP]] - convert GoldSrc BSP maps to .map files
*[[BSP2MAP]] - convert GoldSrc BSP maps to .map files
*[[BSPSource]] - improved Source BSP decompiler based on VMEX
*[[BSPSource]] - improved Source BSP decompiler based on VMEX
*[https://gamebanana.com/tools/6805 BspZipGui] - Allows you to embed a folder with your files into BSP file, repack (compress and decompress) and can save different map configurations. It uses bspzip for the actual packing.
*[[Crafty]] - An updated BSP Viewer with more features and [[Source]] support
*[[Crafty]] - An updated BSP Viewer with more features and [[Source]] support
*[[EntEd]] - view and edit [[entity]] properties of a BSP
*[[EntEd]] - view and edit [[entity]] properties of a BSP

Revision as of 05:03, 2 April 2022

This is a sorted list of third party tools with brief descriptions. See also: Category:Third Party Tools.

BSP related

  • AutoBSPpackingTool - pack almost every possible custom file that can be used in a BSP
  • BSP Viewer - view and export GoldSrc maps
  • BSP2MAP - convert GoldSrc BSP maps to .map files
  • BSPSource - improved Source BSP decompiler based on VMEX
  • BspZipGui - Allows you to embed a folder with your files into BSP file, repack (compress and decompress) and can save different map configurations. It uses bspzip for the actual packing.
  • Crafty - An updated BSP Viewer with more features and Source support
  • EntEd - view and edit entity properties of a BSP
  • Entspy - view and edit entity properties of a BSP
  • Map Analyst - alternative to Bspzip - embed custom content such as materials, models, textures into a BSP
  • Packbsp - embed custom content such as materials, models, textures into a BSP
  • Pakrat - GUI replacement for Bspzip
  • VBSP_h4xed - greatly increase maximum size of visleaves.
  • VIDE - Multi-purpose development suite with BSP packing and asset editing capabilities.
  • VMEX - Source BSP decompiler
  • WinBSPC - GoldSrc BSP decompiler
  • WinBSPZip - GUI frontend for Bspzip

Compiling

Level editing

  • Hammer++ - A community-made modification of Valve Hammer Editor for the Source engine that provides an updated, feature-rich version of the editor.
  • Microbrush - A brush editor
  • Quark - Level editor
  • Radiant - Level editor
  • Sledge - An open-source Level Editor that supports GoldSource Level Editing, it's also having work put in to fully support Source Level Editing as well.
  • Twister - Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer
  • Vgroup - Group the map into VisGroups based on a grid
  • Wall Worm - Tools to use 3ds Max as Source Level Editor

Models

Texture/Image tools

See also: Image Manipulation Programs

Video

  • AVIKit - Windows library for accessing raw video and sound from AVI
  • VirtualDub - free video capture/processing program

Misc

See also