SiN Episodes Level Creation: Difference between revisions
		
		
		
		
		
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| m (Made some small changes) | m (Added a themes section) | ||
| Line 12: | Line 12: | ||
| == General == | == General == | ||
| * [[Sin Episodes Enemy Types | Enemy Types]] | * [[Sin Episodes Enemy Types | Enemy Types]] | ||
| * [[Sin Episodes Level CreationUsing the bullet penetration system | Bullet Penetration]] | * [[Sin Episodes Level CreationUsing the bullet penetration system | Bullet Penetration]] | ||
| * [[Sin Episodes Mapper Reference | Game dimensions]] | * [[Sin Episodes Mapper Reference | Game dimensions]] | ||
| Line 19: | Line 18: | ||
| * [[Sin Episodes Level Creation/Personal Challenge System: Single Player | The Dynamic Difficulty System]] | * [[Sin Episodes Level Creation/Personal Challenge System: Single Player | The Dynamic Difficulty System]] | ||
| * [[Sin Episodes Multiplayer Setup | Basic Multiplayer Setup]] | * [[Sin Episodes Multiplayer Setup | Basic Multiplayer Setup]] | ||
| == [[The Aesthetics of Sin Episodes | Themes]] == | |||
| * [[Sin Episodes Theme Docks | Docks]] | |||
| * [[Sin Episodes Theme Druglab | Druglab]] | |||
| * [[Sin Episodes Theme Pit | Pit]] | |||
| * [[Sin Episodes Theme Highrise | Highrise]] | |||
| == Constructing Elements == | == Constructing Elements == | ||
Revision as of 02:50, 24 July 2019
 This article focuses on Sin Episodes Level Design. For general mapping tutorials, see Category:Level Design.
 This article focuses on Sin Episodes Level Design. For general mapping tutorials, see Category:Level Design.