Left 4 Dead 2 Level Creation: Difference between revisions
		
		
		
		
		
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ThaiGrocer (talk | contribs) m (→Custom Assets)  | 
				ThaiGrocer (talk | contribs)  m (→Custom Assets)  | 
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=== Custom Assets ===  | === Custom Assets ===  | ||
* [[Creating_a_Material|Custom Materials and Textures]] | [[  | * [[Creating_a_Material|Custom Materials and Textures]] | [[Left 4 Dead Graffiti Tutorial|Wall Writings and Graffiti]]  | ||
* [[Detail_prop|Detail Props]]  | * [[Detail_prop|Detail Props]]  | ||
* [[:Category:Modeling|Custom Models]]  | * [[:Category:Modeling|Custom Models]]  | ||
Revision as of 15:36, 27 February 2011
 This page contains articles relating specifically to Level Design for Left 4 Dead 2. 
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.
 Warning: Custom particle effects are not officially supported at this time.