Turrets: Difference between revisions
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By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ai_relationship]]. | By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ai_relationship]]. | ||
== Half Life 2 Turrets == | == Half-Life 2 Turrets == | ||
== Fixed turrets == | === Fixed turrets === | ||
* [[npc_turret_ground]]: Fixed auto-turret mounted in the floor. | * [[npc_turret_ground]]: Fixed auto-turret mounted in the floor. | ||
* [[npc_turret_ceiling]]: Fixed auto-turret mounted in the ceiling. | * [[npc_turret_ceiling]]: Fixed auto-turret mounted in the ceiling. | ||
== Movable turrets == | === Movable turrets === | ||
* [[npc_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved. | * [[npc_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved. | ||
== Usable mounted guns == | |||
* [http://forum.interlopers.net/viewtopic.php?t=1782 Tutorial]- Shows how to set up dynamic prop guns. | |||
* [[func_tank]] | |||
== Portal Turrets == | == Portal Turrets == | ||
* [[npc_portal_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved. | * [[npc_portal_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved. | ||
* [[npc_rocket_turret]]: In ground, one legged. | * [[npc_rocket_turret]]: In ground, one legged. | ||
{{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}} | {{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}} |
Revision as of 13:48, 31 January 2011
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All types of turrets.
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship.
Half-Life 2 Turrets
Fixed turrets
- npc_turret_ground: Fixed auto-turret mounted in the floor.
- npc_turret_ceiling: Fixed auto-turret mounted in the ceiling.
Movable turrets
- npc_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
Usable mounted guns
Portal Turrets
- npc_portal_turret_floor: Tripod-mounted auto-turrets that can be picked up and moved.
- npc_rocket_turret: In ground, one legged.

sdk_d2_coast_12.vmf
features usable mounted guns.