Turrets: Difference between revisions

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By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ai_relationship]].
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ai_relationship]].
== Half Life 2 Turrets ==
== Half-Life 2 Turrets ==
== Fixed turrets ==
=== Fixed turrets ===
* [[npc_turret_ground]]: Fixed auto-turret mounted in the floor.
* [[npc_turret_ground]]: Fixed auto-turret mounted in the floor.
* [[npc_turret_ceiling]]: Fixed auto-turret mounted in the ceiling.
* [[npc_turret_ceiling]]: Fixed auto-turret mounted in the ceiling.


== Movable turrets ==
=== Movable turrets ===
* [[npc_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved.
* [[npc_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved.
== Usable mounted guns ==
* [http://forum.interlopers.net/viewtopic.php?t=1782 Tutorial]- Shows how to set up dynamic prop guns.
* [[func_tank]]


== Portal Turrets ==
== Portal Turrets ==
* [[npc_portal_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved.
* [[npc_portal_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved.
* [[npc_rocket_turret]]: In ground, one legged.
* [[npc_rocket_turret]]: In ground, one legged.
== Usable mounted guns ==
* [http://forum.interlopers.net/viewtopic.php?t=1782 Tutorial]- Shows how to set up dynamic prop guns.
* [[func_tank]]


{{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}}
{{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}}

Revision as of 13:48, 31 January 2011

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All types of turrets.

By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship.

Half-Life 2 Turrets

Fixed turrets

Movable turrets

Usable mounted guns

Portal Turrets

Note.pngNote:The SDK map sdk_d2_coast_12.vmf features usable mounted guns.