List of Alien Swarm entities: Difference between revisions

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*[[asw_mortarbug]] - Spawns a Mortar Bug.
*[[asw_mortarbug]] - Spawns a Mortar Bug.
*[[asw_queen]] - Spawns a Queen.
*[[asw_queen]] - Spawns a Queen.
*[[asw_quee_retreat_spot]] - Specifies where the Queen will retreat to when badly injured.
*[[asw_egg]] - Spawns an alien Egg.
*[[asw_alien_goo]] - Spawns a section of Alien Biomass.
*[[asw_grub_sac]] - Spawns a Grub Sac.
*[[asw_grub]] - Spawns a harmless Grub.


== Equipment ==
== Equipment ==
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== Environment ==
== Environment ==
*[[asw_emitter]] - Particle emitter.
*[[asw_emitter]] - Particle emitter.
*[[asw_env_shake]] - Controls screen shake on the marine's view.
*[[asw_menu_flashlight]] - Creates a flashlight which moves with the cursor on the main menu. '''Not for use in normal maps.'''
*[[asw_scanner_noise]] - Creates a patch of noise/distortion on the motion sensor.
*[[env_sprite_clientside]] - Creates a Client-side sprite.
*[[env_slomo]] - Causes Slow Motion for a specified time.
*[[asw_broadcast_camera]] - Creates a camera which controls the views of all marines.
*[[asw_env_spark]] - Creates particale spark.
*[[asw_env_explosion]] - Creates an explosion.
*[[asw_holoscan]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''.
*[[asw_holo_sentry]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''.
== Function ==
*[[asw_door]] - Creates an Alien Swarm door.
*[[asw_vehicle_jeep]] - Creates a drivable Jeep.
*[[asw_remote_turret]] - Creates a remote-controlled turret.
*[[asw_sentry_top_machinegun]] - Creates a machinegun from a sentry gun.
*[[asw_barrel_radioactive]] - Creates a radioactive barrel.
*[[asw_barrel_explosive]] - Creates an explosive barrel.
*[[asw_hurt_nearest_marine]] - Deals significant damage to the closest marine.
*[[asw_bloodhound]] - Creates a dropship used to deploy, support and retrieve marines.
*[[func_subtract]] - Subtracts Geometry from other brushes.


== Information ==
== Information ==
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*[[asw_holdout_mode]] - Changes the map to [[Holdout Mode]].
*[[asw_holdout_mode]] - Changes the map to [[Holdout Mode]].
*[[asw_stylincam]] - Controls the 'Stylin Camera'.
*[[asw_stylincam]] - Controls the 'Stylin Camera'.
*[[asw_marker]] - Creates an objective marker on the map.
*[[asw_objective_dummy]] - Creates a multi-purpose objective for this map.
*[[asw_objective_kill_eggs]] - Creates an objective to destroy Eggs.
*[[asw_objective_kill_aliens]] - Creates an objective to kill Aliens.
*[[asw_objective_destroy_goo]] - Creates an objective to destroy Biomass.
*[[asw_objective_triggered]] - Creates a multi-purpose objective.
*[[asw_objective_escape]] - Creates an escape objective.
*[[asw_objective_survive]] - Creates an objective that '''all''' marines must survive the mission.
*[[asw_objective_countdown]] - Creates an on-screen timer until the mission is failed.
*[[asw_debrief_info]] - Defines the debrief text shown at the end of the mission.
*[[asw_tech_marine_req]] - Forces the marines to bring a Tech Marine.
*[[asw_equip_req]] - Forces the marines to bring specified equipment.
*[[asw_info_message]] - Displays a message on all player's HUD's.
*[[asw_intro_control]] - Allows Marines to choose their first mission in a campaign.
*[[asw_info_heal]] - Fires an output when a marine is healed.
*[[asw_marines_past_area]] - Similar usage to a [[math_counter]].
*[[info_node_marine_hint]] - Hint node for the Marine NPCs.
*[[info_node_marine_hint]] - Navigation node for all ground NPCs.
*[[asw_director_control]] - Controls how the Swarm Director behaves.
*[[info_tutorial_start]] - Specifies the start point for certain marines. '''Only intended for use in the tutorial'''.
== Colonisists ==
*[[asw_colonists]] - Creates a Colonist NPC.
*[[asw_client_corpse]] - Creates a Client-side colonist corpse.


== Sound ==
== Sound ==
*[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features.
*[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features.
*[[asw_jukebox]] - Used to control music events.
== Trigger ==
*[[trigger_asw_marine_position]] - A [[trigger_multiple]] which also checks the direction they're facing.
*[[trigger_asw_door_area]] - A trigger which causes doors to auto-open.
*[[trigger_asw_button_area]] - A trigger used to create lockable/hackable door consoles.
*[[trigger_asw_computer_area]] - A trigger used to create hackable computer terminals.
*[[trigger_asw_chance]] - A trigger which has a specified chance of firing each time it's entered.
*[[trigger_asw_random_target]] - Fires a random output each time it's entered.
*[[trigger_asw_supply_chatter]] - Makes marines comment about a supply stash.
*[[trigger_asw_synup_chatter]] - Makes Crash or Vegas comment about 'SynUp Cola'.
*[[trigger_asw_marine_knockback]] - Knocks away marines touching it.
*[[trigger_asw_jump]] - Causes Alien Drones to jump when entering the trigger.
*[[asw_camera_control]] - Changes the camera angle while Marines are inside this trigger.
*[[asw_snow_volume]] - Causes snow to fall while Marines are inside the trigger.
*[[func_precipitation]] - Causes rain or snow to fall inside the trigger.
*[[asw_trigger_fall]] - Kills any NPC's touching this trigger.


== Model ==
== Model ==
*[[asw_polytest]] - Unknown use.
*[[asw_polytest]] - Unknown use.
*[[asw_prop_laserable]] - Creates a prop which can only be destroyed by the Mining Laser.


[[Category:Alien_Swarm]]
[[Category:Alien_Swarm]]

Revision as of 02:08, 22 July 2010

Alien Swarm This page lists entities which are new or updated in Alien Swarm. This list is a WIP and may not be complete.

Aliens

Equipment

Ammo

Environment

Function

Information

Colonisists

Sound

Trigger

Model