List of Alien Swarm entities: Difference between revisions
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*[[asw_mortarbug]] - Spawns a Mortar Bug. | *[[asw_mortarbug]] - Spawns a Mortar Bug. | ||
*[[asw_queen]] - Spawns a Queen. | *[[asw_queen]] - Spawns a Queen. | ||
*[[asw_quee_retreat_spot]] - Specifies where the Queen will retreat to when badly injured. | |||
*[[asw_egg]] - Spawns an alien Egg. | |||
*[[asw_alien_goo]] - Spawns a section of Alien Biomass. | |||
*[[asw_grub_sac]] - Spawns a Grub Sac. | |||
*[[asw_grub]] - Spawns a harmless Grub. | |||
== Equipment == | == Equipment == | ||
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== Environment == | == Environment == | ||
*[[asw_emitter]] - Particle emitter. | *[[asw_emitter]] - Particle emitter. | ||
*[[asw_env_shake]] - Controls screen shake on the marine's view. | |||
*[[asw_menu_flashlight]] - Creates a flashlight which moves with the cursor on the main menu. '''Not for use in normal maps.''' | |||
*[[asw_scanner_noise]] - Creates a patch of noise/distortion on the motion sensor. | |||
*[[env_sprite_clientside]] - Creates a Client-side sprite. | |||
*[[env_slomo]] - Causes Slow Motion for a specified time. | |||
*[[asw_broadcast_camera]] - Creates a camera which controls the views of all marines. | |||
*[[asw_env_spark]] - Creates particale spark. | |||
*[[asw_env_explosion]] - Creates an explosion. | |||
*[[asw_holoscan]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''. | |||
*[[asw_holo_sentry]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''. | |||
== Function == | |||
*[[asw_door]] - Creates an Alien Swarm door. | |||
*[[asw_vehicle_jeep]] - Creates a drivable Jeep. | |||
*[[asw_remote_turret]] - Creates a remote-controlled turret. | |||
*[[asw_sentry_top_machinegun]] - Creates a machinegun from a sentry gun. | |||
*[[asw_barrel_radioactive]] - Creates a radioactive barrel. | |||
*[[asw_barrel_explosive]] - Creates an explosive barrel. | |||
*[[asw_hurt_nearest_marine]] - Deals significant damage to the closest marine. | |||
*[[asw_bloodhound]] - Creates a dropship used to deploy, support and retrieve marines. | |||
*[[func_subtract]] - Subtracts Geometry from other brushes. | |||
== Information == | == Information == | ||
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*[[asw_holdout_mode]] - Changes the map to [[Holdout Mode]]. | *[[asw_holdout_mode]] - Changes the map to [[Holdout Mode]]. | ||
*[[asw_stylincam]] - Controls the 'Stylin Camera'. | *[[asw_stylincam]] - Controls the 'Stylin Camera'. | ||
*[[asw_marker]] - Creates an objective marker on the map. | |||
*[[asw_objective_dummy]] - Creates a multi-purpose objective for this map. | |||
*[[asw_objective_kill_eggs]] - Creates an objective to destroy Eggs. | |||
*[[asw_objective_kill_aliens]] - Creates an objective to kill Aliens. | |||
*[[asw_objective_destroy_goo]] - Creates an objective to destroy Biomass. | |||
*[[asw_objective_triggered]] - Creates a multi-purpose objective. | |||
*[[asw_objective_escape]] - Creates an escape objective. | |||
*[[asw_objective_survive]] - Creates an objective that '''all''' marines must survive the mission. | |||
*[[asw_objective_countdown]] - Creates an on-screen timer until the mission is failed. | |||
*[[asw_debrief_info]] - Defines the debrief text shown at the end of the mission. | |||
*[[asw_tech_marine_req]] - Forces the marines to bring a Tech Marine. | |||
*[[asw_equip_req]] - Forces the marines to bring specified equipment. | |||
*[[asw_info_message]] - Displays a message on all player's HUD's. | |||
*[[asw_intro_control]] - Allows Marines to choose their first mission in a campaign. | |||
*[[asw_info_heal]] - Fires an output when a marine is healed. | |||
*[[asw_marines_past_area]] - Similar usage to a [[math_counter]]. | |||
*[[info_node_marine_hint]] - Hint node for the Marine NPCs. | |||
*[[info_node_marine_hint]] - Navigation node for all ground NPCs. | |||
*[[asw_director_control]] - Controls how the Swarm Director behaves. | |||
*[[info_tutorial_start]] - Specifies the start point for certain marines. '''Only intended for use in the tutorial'''. | |||
== Colonisists == | |||
*[[asw_colonists]] - Creates a Colonist NPC. | |||
*[[asw_client_corpse]] - Creates a Client-side colonist corpse. | |||
== Sound == | == Sound == | ||
*[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features. | *[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features. | ||
*[[asw_jukebox]] - Used to control music events. | |||
== Trigger == | |||
*[[trigger_asw_marine_position]] - A [[trigger_multiple]] which also checks the direction they're facing. | |||
*[[trigger_asw_door_area]] - A trigger which causes doors to auto-open. | |||
*[[trigger_asw_button_area]] - A trigger used to create lockable/hackable door consoles. | |||
*[[trigger_asw_computer_area]] - A trigger used to create hackable computer terminals. | |||
*[[trigger_asw_chance]] - A trigger which has a specified chance of firing each time it's entered. | |||
*[[trigger_asw_random_target]] - Fires a random output each time it's entered. | |||
*[[trigger_asw_supply_chatter]] - Makes marines comment about a supply stash. | |||
*[[trigger_asw_synup_chatter]] - Makes Crash or Vegas comment about 'SynUp Cola'. | |||
*[[trigger_asw_marine_knockback]] - Knocks away marines touching it. | |||
*[[trigger_asw_jump]] - Causes Alien Drones to jump when entering the trigger. | |||
*[[asw_camera_control]] - Changes the camera angle while Marines are inside this trigger. | |||
*[[asw_snow_volume]] - Causes snow to fall while Marines are inside the trigger. | |||
*[[func_precipitation]] - Causes rain or snow to fall inside the trigger. | |||
*[[asw_trigger_fall]] - Kills any NPC's touching this trigger. | |||
== Model == | == Model == | ||
*[[asw_polytest]] - Unknown use. | *[[asw_polytest]] - Unknown use. | ||
*[[asw_prop_laserable]] - Creates a prop which can only be destroyed by the Mining Laser. | |||
[[Category:Alien_Swarm]] | [[Category:Alien_Swarm]] |
Revision as of 02:08, 22 July 2010
This page lists entities which are new or updated in Alien Swarm. This list is a WIP and may not be complete.
Aliens
- asw_holdout_spawner - Spawn point for use in Holdout Mode.
- asw_order_nearby_aliens - Issues an order to nearby aliens of a specified type.
- asw_spawner - Spawn point for multiple aliens of a specified type.
- asw_spawn_group - Controls spawning for multiple other spawn points.
- asw_simple_drone - Spawns a simple Drone with reduced order options.
- asw_drone - Spawns a standard Drone with normal order options.
- asw_drone_uber - Spawns a larger, stronger version of the standard Drone.
- asw_drone_jumper - Spawns a jumping variation of a standard Drone.
- asw_ranger - Spawns a ranger.
- asw_parasite - Spawns a Parasite.
- asw_shieldbug - Spawns a Shield Bug.
- asw_boomer - Spawns a Boomer.
- asw_harvester - Spawns a Harvester.
- asw_mortarbug - Spawns a Mortar Bug.
- asw_queen - Spawns a Queen.
- asw_quee_retreat_spot - Specifies where the Queen will retreat to when badly injured.
- asw_egg - Spawns an alien Egg.
- asw_alien_goo - Spawns a section of Alien Biomass.
- asw_grub_sac - Spawns a Grub Sac.
- asw_grub - Spawns a harmless Grub.
Equipment
- asw_pickup_rifle - Places a Standard Rifle.
- asw_pickup_prifle - Places a Prototype Rifle.
- asw_pickup_pdw - Places a PDW.
- asw_pickup_autogun - Places an Autogun.
- asw_pickup_shotgun - Places a standard Shotgun.
- asw_pickup_vindicator - Places a Vindicator.
- asw_pickup_flamer - Places a Flamer.
- asw_pickup_railgun - Places a Railgun.
- asw_pickup_chainsaw - Places a Chainsaw.
- asw_pickup_mining_laser - Places a Mining Laser.
- asw_pickup_fire_extinguisher - Places a Fire Extinguisher.
- asw_pikcup_pistol - Places a Pistol.
- asw_pickup_medkit - Places a Personal Medkit.
- asw_pickup_flares - Places a box of Flares.
- asw_pickup_flashlight - Places a Flashlight.
- asw_pickup_sentry - Places a Standard Sentry Case.
- asw_pickup_ammo_bag - Places an Ammo Bag.
- asw_pickup_mines - Places a box of Mines.
- asw_pickup_stim - Places a box of Stim Packs.
- asw_pickup_welder - Places a Welding Tool.
- asw_pickup_grenades - Places a box of Grenades.
- asw_weapon_blink - Places a Blink Pack.
- asw_weapon_jump_jet - Places a pair of Assault Jets.
Ammo
- asw_ammo_drop - Places a generic ammo pile.
- asw_ammo_rifle - Places a single Rifle clip.
- asw_ammo_autogun - Places a single Autogun clip.
- asw_ammo_shotgun - Places a single Shotgun clip.
- asw_ammo_vindicator - Places a single Vindicator clip.
- asw_ammo_flamer - Places a single Flamer clip.
- asw_ammo_pistol - Places a single Pistol clip.
- asw_ammo_mining_laser - Places a single Mining Laser clip.
- asw_ammo_pdw - Places a single PDW clip.
Environment
- asw_emitter - Particle emitter.
- asw_env_shake - Controls screen shake on the marine's view.
- asw_menu_flashlight - Creates a flashlight which moves with the cursor on the main menu. Not for use in normal maps.
- asw_scanner_noise - Creates a patch of noise/distortion on the motion sensor.
- env_sprite_clientside - Creates a Client-side sprite.
- env_slomo - Causes Slow Motion for a specified time.
- asw_broadcast_camera - Creates a camera which controls the views of all marines.
- asw_env_spark - Creates particale spark.
- asw_env_explosion - Creates an explosion.
- asw_holoscan - Shows a red aiming scan arc. Only intended for use in the tutorial.
- asw_holo_sentry - Shows a red aiming scan arc. Only intended for use in the tutorial.
Function
- asw_door - Creates an Alien Swarm door.
- asw_vehicle_jeep - Creates a drivable Jeep.
- asw_remote_turret - Creates a remote-controlled turret.
- asw_sentry_top_machinegun - Creates a machinegun from a sentry gun.
- asw_barrel_radioactive - Creates a radioactive barrel.
- asw_barrel_explosive - Creates an explosive barrel.
- asw_hurt_nearest_marine - Deals significant damage to the closest marine.
- asw_bloodhound - Creates a dropship used to deploy, support and retrieve marines.
- func_subtract - Subtracts Geometry from other brushes.
Information
- asw_gamerules - Sets single- and multi-player speed run times.
- asw_holdout_mode - Changes the map to Holdout Mode.
- asw_stylincam - Controls the 'Stylin Camera'.
- asw_marker - Creates an objective marker on the map.
- asw_objective_dummy - Creates a multi-purpose objective for this map.
- asw_objective_kill_eggs - Creates an objective to destroy Eggs.
- asw_objective_kill_aliens - Creates an objective to kill Aliens.
- asw_objective_destroy_goo - Creates an objective to destroy Biomass.
- asw_objective_triggered - Creates a multi-purpose objective.
- asw_objective_escape - Creates an escape objective.
- asw_objective_survive - Creates an objective that all marines must survive the mission.
- asw_objective_countdown - Creates an on-screen timer until the mission is failed.
- asw_debrief_info - Defines the debrief text shown at the end of the mission.
- asw_tech_marine_req - Forces the marines to bring a Tech Marine.
- asw_equip_req - Forces the marines to bring specified equipment.
- asw_info_message - Displays a message on all player's HUD's.
- asw_intro_control - Allows Marines to choose their first mission in a campaign.
- asw_info_heal - Fires an output when a marine is healed.
- asw_marines_past_area - Similar usage to a math_counter.
- info_node_marine_hint - Hint node for the Marine NPCs.
- info_node_marine_hint - Navigation node for all ground NPCs.
- asw_director_control - Controls how the Swarm Director behaves.
- info_tutorial_start - Specifies the start point for certain marines. Only intended for use in the tutorial.
Colonisists
- asw_colonists - Creates a Colonist NPC.
- asw_client_corpse - Creates a Client-side colonist corpse.
Sound
- asw_ambient_generic - Appears to be an ambient_generic with additional features.
- asw_jukebox - Used to control music events.
Trigger
- trigger_asw_marine_position - A trigger_multiple which also checks the direction they're facing.
- trigger_asw_door_area - A trigger which causes doors to auto-open.
- trigger_asw_button_area - A trigger used to create lockable/hackable door consoles.
- trigger_asw_computer_area - A trigger used to create hackable computer terminals.
- trigger_asw_chance - A trigger which has a specified chance of firing each time it's entered.
- trigger_asw_random_target - Fires a random output each time it's entered.
- trigger_asw_supply_chatter - Makes marines comment about a supply stash.
- trigger_asw_synup_chatter - Makes Crash or Vegas comment about 'SynUp Cola'.
- trigger_asw_marine_knockback - Knocks away marines touching it.
- trigger_asw_jump - Causes Alien Drones to jump when entering the trigger.
- asw_camera_control - Changes the camera angle while Marines are inside this trigger.
- asw_snow_volume - Causes snow to fall while Marines are inside the trigger.
- func_precipitation - Causes rain or snow to fall inside the trigger.
- asw_trigger_fall - Kills any NPC's touching this trigger.
Model
- asw_polytest - Unknown use.
- asw_prop_laserable - Creates a prop which can only be destroyed by the Mining Laser.