Category talk:QC commands: Difference between revisions

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Please add any new ones you come across to this list.  
Please add any new ones you come across to this list.  


* [[$screenalign]]
# [[$alwayscollapse]]
* [[$collisionjoints]]
# [[$animation]]
* [[$collisiontext]]
# [[$animblocksize]]
* [[$bodygroup]]  
# [[$append]]
* [[$autocenter]]
# [[$attachment]]
* [[$append]]
# [[$autocenter]]
* [[$prepend]]
# [[$bbox]]
* [[$continue]]
# [[$body]]
* [[$declareanimation]]
# [[$bodygroup]]  
* [[$cmdlist]]
# [[$bonemerge]]
* [[$ikautoplaylock]]
# [[$calctransitions]]
* [[$eyeposition]]
# [[$cbox]]
* [[$illumposition]]
# [[$cd]]
* [[$origin]]
# [[$cdmaterials]]
* [[$upaxis]]
# [[$cliptotextures]]
* [[$bbox]]
# [[$cmdlist]]
* [[$cbox]]
# [[$collapsebones]]
* [[$gamma]]
# [[$collisionjoints]]
* [[$texturegroup]]
# [[$collisionmodel]]
* [[$hgroup]]
# [[$collisiontext]]
* [[$hbox]]
# [[$contents]]
* [[$hboxset]]
# [[$continue]]
* [[$externaltextures]]
# [[$controller]]
* [[$cliptotextures]]
# [[$declareanimation]]
* [[$renamebone]]
# [[$declaresequence]]
* [[$calctransitions]]
# [[$definebone]]
* [[$zbrush]]
# [[$definemacro]]
* [[$forcereal]]
# [[$externaltextures]]
* [[$insertbone]]
# [[$eyeposition]]
* [[$limitrotation]]
# [[$forcephonemecrossfade]]
* [[$obsolete]]
# [[$forcereal]]
* [[$renamematerial]]
# [[$gamma]]
* [[$noforcedfade]]
# [[$hbox]]
* [[$skipboneinbbox]]
# [[$hboxset]]
* [[$forcephonemecrossfade]]
# [[$hgroup]]
* [[$lockbonelengths]]
# [[$hierarchy]]
* [[$lockdefinebones]]
# [[$ikautoplaylock]]
# [[$ikchain]]
# [[$illumposition]]
# [[$includemodel]]
# [[$insertbone]]
# [[$jointcontents]]
# [[$jointsurfaceprop]]
# [[$keyvalues]]
# [[$limitrotation]]
# [[$lockbonelengths]]
# [[$lockdefinebones]]
# [[$lod]]
# [[$model]]
# [[$modelname]]
# [[$mostlyopaque]]
# [[$noforcedfade]]
# [[$obsolete]]
# [[$opaque]]
# [[$origin]]
# [[$popd]]
# [[$poseparameter]]
# [[$prepend]]
# [[$proceduralbones]]
# [[$pushd]]
# [[$realignbones]]
# [[$renamebone]]
# [[$renamematerial]]
# [[$root]]
# [[$scale]]
# [[$screenalign]]
# [[$sequence]]
# [[$skipboneinbbox]]
# [[$staticprop]]
# [[$surfaceprop]]
# [[$texturegroup]]
# [[$upaxis]]
# [[$weightlist]]
# [[$zbrush]]


== QC Command Articles ==
== QC Command Articles ==

Revision as of 11:41, 30 March 2008

$QC_Commands To Do List

Please add any new ones you come across to this list.

  1. $alwayscollapse
  2. $animation
  3. $animblocksize
  4. $append
  5. $attachment
  6. $autocenter
  7. $bbox
  8. $body
  9. $bodygroup
  10. $bonemerge
  11. $calctransitions
  12. $cbox
  13. $cd
  14. $cdmaterials
  15. $cliptotextures
  16. $cmdlist
  17. $collapsebones
  18. $collisionjoints
  19. $collisionmodel
  20. $collisiontext
  21. $contents
  22. $continue
  23. $controller
  24. $declareanimation
  25. $declaresequence
  26. $definebone
  27. $definemacro
  28. $externaltextures
  29. $eyeposition
  30. $forcephonemecrossfade
  31. $forcereal
  32. $gamma
  33. $hbox
  34. $hboxset
  35. $hgroup
  36. $hierarchy
  37. $ikautoplaylock
  38. $ikchain
  39. $illumposition
  40. $includemodel
  41. $insertbone
  42. $jointcontents
  43. $jointsurfaceprop
  44. $keyvalues
  45. $limitrotation
  46. $lockbonelengths
  47. $lockdefinebones
  48. $lod
  49. $model
  50. $modelname
  51. $mostlyopaque
  52. $noforcedfade
  53. $obsolete
  54. $opaque
  55. $origin
  56. $popd
  57. $poseparameter
  58. $prepend
  59. $proceduralbones
  60. $pushd
  61. $realignbones
  62. $renamebone
  63. $renamematerial
  64. $root
  65. $scale
  66. $screenalign
  67. $sequence
  68. $skipboneinbbox
  69. $staticprop
  70. $surfaceprop
  71. $texturegroup
  72. $upaxis
  73. $weightlist
  74. $zbrush

QC Command Articles

If you can, please help by creating a documentation article or two! Please remember to use only the $example_command for the title and add the QC Commands category tag to the page, ie :

[[Category:QC Commands]]

Redirect Pages

Sometimes it makes more sense to document a bunch of related commands within a single parent article. In that case, please create a Soft Redirect page for each $example_command included. eg :

Please see [[parent_article_title]]. [[Category:QC Commands]]

Please do not use Hard Redirects for $example_command pages

#REDIRECT [[parent_article_title]]. [[Category:QC Commands]] 

because these will not get listed (indexed) on the QC Commands category page. --Beeswax 09:35, 30 Mar 2008 (PDT)

Sub-Categories of QC Commands

If anyone has any bright ideas for subcategories of QC commands please discuss here. --Beeswax 09:45, 30 Mar 2008 (PDT)

  • Animation Sequences / ACTivity ?
  • Breakable ?
  • Ragdoll ?