Category talk:QC commands: Difference between revisions
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Please add any new ones you come across to this list. | Please add any new ones you come across to this list. | ||
# [[$alwayscollapse]] | |||
# [[$animation]] | |||
# [[$animblocksize]] | |||
# [[$append]] | |||
# [[$attachment]] | |||
# [[$autocenter]] | |||
# [[$bbox]] | |||
# [[$body]] | |||
# [[$bodygroup]] | |||
# [[$bonemerge]] | |||
# [[$calctransitions]] | |||
# [[$cbox]] | |||
# [[$cd]] | |||
# [[$cdmaterials]] | |||
# [[$cliptotextures]] | |||
# [[$cmdlist]] | |||
# [[$collapsebones]] | |||
# [[$collisionjoints]] | |||
# [[$collisionmodel]] | |||
# [[$collisiontext]] | |||
# [[$contents]] | |||
# [[$continue]] | |||
# [[$controller]] | |||
# [[$declareanimation]] | |||
# [[$declaresequence]] | |||
# [[$definebone]] | |||
# [[$definemacro]] | |||
# [[$externaltextures]] | |||
# [[$eyeposition]] | |||
# [[$forcephonemecrossfade]] | |||
# [[$forcereal]] | |||
# [[$gamma]] | |||
# [[$hbox]] | |||
# [[$hboxset]] | |||
# [[$hgroup]] | |||
# [[$hierarchy]] | |||
# [[$ikautoplaylock]] | |||
# [[$ikchain]] | |||
# [[$illumposition]] | |||
# [[$includemodel]] | |||
# [[$insertbone]] | |||
# [[$jointcontents]] | |||
# [[$jointsurfaceprop]] | |||
# [[$keyvalues]] | |||
# [[$limitrotation]] | |||
# [[$lockbonelengths]] | |||
# [[$lockdefinebones]] | |||
# [[$lod]] | |||
# [[$model]] | |||
# [[$modelname]] | |||
# [[$mostlyopaque]] | |||
# [[$noforcedfade]] | |||
# [[$obsolete]] | |||
# [[$opaque]] | |||
# [[$origin]] | |||
# [[$popd]] | |||
# [[$poseparameter]] | |||
# [[$prepend]] | |||
# [[$proceduralbones]] | |||
# [[$pushd]] | |||
# [[$realignbones]] | |||
# [[$renamebone]] | |||
# [[$renamematerial]] | |||
# [[$root]] | |||
# [[$scale]] | |||
# [[$screenalign]] | |||
# [[$sequence]] | |||
# [[$skipboneinbbox]] | |||
# [[$staticprop]] | |||
# [[$surfaceprop]] | |||
# [[$texturegroup]] | |||
# [[$upaxis]] | |||
# [[$weightlist]] | |||
# [[$zbrush]] | |||
== QC Command Articles == | == QC Command Articles == |
Revision as of 11:41, 30 March 2008
$QC_Commands To Do List
Please add any new ones you come across to this list.
- $alwayscollapse
- $animation
- $animblocksize
- $append
- $attachment
- $autocenter
- $bbox
- $body
- $bodygroup
- $bonemerge
- $calctransitions
- $cbox
- $cd
- $cdmaterials
- $cliptotextures
- $cmdlist
- $collapsebones
- $collisionjoints
- $collisionmodel
- $collisiontext
- $contents
- $continue
- $controller
- $declareanimation
- $declaresequence
- $definebone
- $definemacro
- $externaltextures
- $eyeposition
- $forcephonemecrossfade
- $forcereal
- $gamma
- $hbox
- $hboxset
- $hgroup
- $hierarchy
- $ikautoplaylock
- $ikchain
- $illumposition
- $includemodel
- $insertbone
- $jointcontents
- $jointsurfaceprop
- $keyvalues
- $limitrotation
- $lockbonelengths
- $lockdefinebones
- $lod
- $model
- $modelname
- $mostlyopaque
- $noforcedfade
- $obsolete
- $opaque
- $origin
- $popd
- $poseparameter
- $prepend
- $proceduralbones
- $pushd
- $realignbones
- $renamebone
- $renamematerial
- $root
- $scale
- $screenalign
- $sequence
- $skipboneinbbox
- $staticprop
- $surfaceprop
- $texturegroup
- $upaxis
- $weightlist
- $zbrush
QC Command Articles
If you can, please help by creating a documentation article or two! Please remember to use only the $example_command for the title and add the QC Commands category tag to the page, ie :
[[Category:QC Commands]]
Redirect Pages
Sometimes it makes more sense to document a bunch of related commands within a single parent article. In that case, please create a Soft Redirect page for each $example_command included. eg :
Please see [[parent_article_title]]. [[Category:QC Commands]]
Please do not use Hard Redirects for $example_command pages
#REDIRECT [[parent_article_title]]. [[Category:QC Commands]]
because these will not get listed (indexed) on the QC Commands category page. --Beeswax 09:35, 30 Mar 2008 (PDT)
Sub-Categories of QC Commands
If anyone has any bright ideas for subcategories of QC commands please discuss here. --Beeswax 09:45, 30 Mar 2008 (PDT)
- Animation Sequences / ACTivity ?
- Breakable ?
- Ragdoll ?