$autocenter
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Tip:This could be useful when Creating custom gibs, to ensure that each gib has a sensible ModelOrigin (center) for lighting, collision, etc. but spawns in the correct position relative to its parent breakable model. Simply model the gibs as a cluster - in their spawn positions, then export each gib separately and add
$autocenter is a QC command available in all
Source games. It aligns the model's $origin to the center of its bounding box and creates an attachment point called "placementOrigin" where its origin used to be. This attachment will be used to automatically place the model in the right location when used as a custom gib for a static breakable.
$autocenter to each gib's QC file. Unfortunatelly, $autocenter only works on $staticprop.Syntax
$autocenter