$scale
[[|Source Engine]]
$scale
is a QC command available in all Source games. It uniformly multiplies the size of all subsequent model files. It does not affect values defined in the QC itself (e.g., $attachment
locations).
Note:
$scale
only affects model files that come after it in the QC. Specify it before any file references!Note:
$scale
also accepts negative values. This can be used to flip/mirror animations or models if the compiled model is then decompiled. Note that the model's normals will be inverted and will be rotated 180 degrees backwards, this can be easily fixed in a Source engine compatible model editor or by using the angles
parameter in a $sequence
block.Note:
$definebone
will cause the defined bone, and the vertices assigned to it, to be scaled from their defined local position instead of the model file's origin.Warning:
$scale
does not affect flex animation when using the VTA format. You have to change the size of the model to match $scale
value, and then export your VTA file. This limitation can be bypassed by using the DMX format.Warning:
$scale
does not affect $proceduralbones
.Warning:Negative values cause the prop to become upside-down and flips the textures to the opposite side of their mesh.
Sequences or animations can be scaled individually by specifying the "scale" option, see below for an example.
- Note:
scale
option will be multiplied with$scale
. If you make$scale
0.5 andscale
value in$sequence
0.5, the final result will be 0.25 from the original size.
Example
$scale
$modelname "weapons/shell.mdl"
$cdmaterials "models/weapons/"
$scale 3 // before any model files such as SMD or DMX)
$body shell "shell_ref.smd"
$sequence idle "shell_idle.smd"
$sequence scale
$sequence spin fan_spin.smd {
fps 30
scale 3
}
Values for International System of Units
Values for scaling meshes if the model was based on SI. Unscaled models may have incorrect dimensions.
1 foot = 16 units | |||||||
---|---|---|---|---|---|---|---|
Millimeters | 0.05249
| ||||||
Centimeters | 0.5249
| ||||||
Meters | 52.496
| ||||||
Kilometers | 52,496
|
1 foot = 12 units | |||||||
---|---|---|---|---|---|---|---|
Millimeters | 0.03937
| ||||||
Centimeters | 0.3937
| ||||||
Meters | 39.37
| ||||||
Kilometers | 39,370
|