Counter-Strike 2 Workshop Tools: Difference between revisions
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Note:Looking for Maps Workshop? See this page.
Important:Before editing this page alert Seal Enthusiast or other active translators as translated pages will not have what you contributed.
Furthermore, most of the translations are machine translated, if possible if you write in a language other than english we would appreciate help with translations
Note:The Animgraph Editor is not in CS:2 and it is unknown if they will be added. Map scripting currently exists in a limited form called source_ts, which Valve uses to implement game modes such as gun game.
Note:A small amount of the pages here are placeholders taken from Half-Life: Alyx Workshop Tools for now.
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{{Note|Looking for Maps Workshop? [[Source_2/Docs/Level_Design/Maps_Workshop|See this page]].}} | |||
{{important|Before editing this page alert Seal Enthusiast or other active translators as translated pages will not have what you contributed.<br> Furthermore, most of the translations are machine translated, if possible if you write in a language other than english we would appreciate help with translations}} | |||
{{note|The Animgraph Editor is not in CS:2 and it is unknown if they will be added. Map scripting currently exists in a limited form called '''source_ts''', which Valve uses to implement game modes such as gun game.}} | |||
{{note|A small amount of the pages here are placeholders taken from [[Half-Life: Alyx Workshop Tools]] for now.}} | |||
The '''Counter-Strike 2 Workshop Tools''' is a set of software utilities available as a free download for {{cs2|1}} that allow you to create items for inclusion in the [[Steam Workshop]] and your own custom game addons, such as new maps. | |||
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| caption = <div style="width: 750px; border-radius: 6px; overflow: hidden; margin:1em auto 0"> [[File:CS2_workshop_about.png|750px|link=]] </div> | |||
<p style="margin:10px 0 10px; font-size:14px">'''[[Counter-Strike 2 Workshop Tools/Installing and Launching Tools|Download and Installation]]</p> | |||
| {{tr | |||
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| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#302d28|width=30%| [[Counter-Strike 2 Workshop Tools/Introduction|'''<font color="#ddc09f">Introduction</font>''']] }} | |||
{{td|radius=0 3px 0 0|align=center| Introduction to using the {{cs2|bold}} Workshop Tools }} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Level Design|<font color="#ddc09f">'''Level Design'''</font>]] }} | |||
{{td|align=center| Creating levels for {{cs2|bold}} with the {{hammer5|1.bold|nt=HE}} }} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Animgraph|'''<font color="#ddc09f">Animgraph</font>''']] }} | |||
{{td|align=center| Using the '''Animgraph''' node-based animation system for {{cs2|bold}}}} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Postprocessing|<font color="#ddc09f">'''Postprocessing'''</font>]] }} | |||
{{td|align=center| Using the '''Postprocessing''' editor to add postprocessing effects to {{cs2|bold}} addons }} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Scripting|<font color="#ddc09f">'''Scripting'''</font>]] }} | |||
{{td|align=center| Writing '''scripts''' for {{cs2|bold}} }} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Modeling|<font color="#ddc09f">'''Modeling'''</font>]] }} | |||
{{td|align=center| Creating '''3D models''' for {{cs2|bold}} }} | |||
}} | |||
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| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#302d28|width=30%| [[Counter-Strike 2 Workshop Tools/Weapon Finishes|'''<font color="#ddc09f">Weapon Finishes</font>''']] }} | |||
{{td|radius=0 3px 0 0|align=center| Introduction to creating '''weapon finishes''' for {{cs2|bold}} using the Workshop Tools}} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2_Workshop_Tools/Addon_Sounds|<font color="#ddc09f">'''Sound'''</font>]] }} | |||
{{td|align=center| Adding '''sounds''' to an Addon in {{cs2|bold}} }} | |||
}} | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2_Workshop_Tools/Source_Filmmaker|<font color="#ddc09f">'''Source Filmmaker'''</font>]] }} | |||
{{td|align=center|<font color="#ddc09f"| Creating '''videos''', '''films''' and '''stills''' with {{src2|name}} and {{cs2|bold}} }} | |||
}} | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2_Workshop_Tools/Reference|<font color="#ddc09f">'''Reference'''</font>]] }} | |||
{{td|align=center| '''Reference documentation''' for {{cs2|bold}} }} | |||
}} | |||
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| {{td|align=center|font-size=14px|<font color="#ddc09f"|bgcolor=#302d28| [[Counter-Strike 2_Workshop_Tools/Examples|<font color="#ddc09f">'''Examples'''</font>]] }} | |||
{{td|align=center| '''Example maps, prefabs and other content''' for {{cs2|bold}} }} | |||
}} | |||
{{tr | |||
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| {{td|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2 Workshop Tools/Scripting API|<font color="#ddc09f">'''Scripting API'''</font>]] }} | |||
{{td|align=center| The Scripting API for {{cs2|bold}} }} | |||
}} | |||
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| {{td|radius=0 0 0 3px|align=center|font-size=14px|bgcolor=#302d28| [[Counter-Strike 2_Workshop_Tools/Particles|<font color="#ddc09f">'''Particles'''</font>]] }} | |||
{{td|radius=0 0 3px 0|align=center| Creating particles with the '''Particle Editor''' for {{cs2|bold}} }} | |||
}} | |||
}} | |||
{{SDK-navbox}} | {{SDK-navbox}} | ||
Revision as of 12:55, 12 July 2024


Furthermore, most of the translations are machine translated, if possible if you write in a language other than english we would appreciate help with translations


The Counter-Strike 2 Workshop Tools is a set of software utilities available as a free download for Counter-Strike 2 that allow you to create items for inclusion in the Steam Workshop and your own custom game addons, such as new maps.
Introduction | Introduction to using the Counter-Strike 2 Workshop Tools |
Level Design | Creating levels for Counter-Strike 2 with the Hammer Editor |
Animgraph | Using the Animgraph node-based animation system for Counter-Strike 2 |
Postprocessing | Using the Postprocessing editor to add postprocessing effects to Counter-Strike 2 addons |
Scripting | Writing scripts for Counter-Strike 2 |
Modeling | Creating 3D models for Counter-Strike 2 |
Weapon Finishes | Introduction to creating weapon finishes for Counter-Strike 2 using the Workshop Tools |
Sound | Adding sounds to an Addon in Counter-Strike 2 |
Source Filmmaker | Creating videos, films and stills with Source 2 and Counter-Strike 2 |
Reference | Reference documentation for Counter-Strike 2 |
Examples | Example maps, prefabs and other content for Counter-Strike 2 |
Scripting API | The Scripting API for Counter-Strike 2 |
Particles | Creating particles with the Particle Editor for Counter-Strike 2 |
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