Category:Black Mesa level design: Difference between revisions
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== Black Mesa Specific Shaders == | == Black Mesa Specific Shaders == | ||
* [[Parallax_mapping#Parallax occlusion mapping in Black Mesa|Parallax occlusion mapping]] | * [[Parallax_mapping#Parallax occlusion mapping in Black Mesa|Parallax occlusion mapping]] | ||
* | * {{ent|$specmap_texture}} | ||
* {{ent|$moss_enable}} | * {{ent|$moss_enable}} | ||
Revision as of 06:04, 3 February 2024
This category contains articles relating specifically to Level Design for Black Mesa.
Pages in category "Black Mesa level design"
The following 4 pages are in this category, out of 4 total.