Black Mesa - Making a Headcrab Xen Spawner
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February 2024
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February 2024
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---|---|---|---|---|---|
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This guide will teach you how to make an npc (in this case a headcrab) teleport in-front of the player as seen throughout the campaign.
Contents
Step 1
Step 1a
Start by creating a brush that uses the tools/toolstrigger texture
Next tie it to a trigger_once
by pressing control + T
Step 1b
Now in the outputs add the following:
My Output | Target Entity | Target Input | Parameter | Delay | Only Once | |
---|---|---|---|---|---|---|
OnStartTouch | xen_spawner | Spawn | 0.00 | No |
Step 2
Place a env_xen_portal
with the following properties:
Property Name | Value |
---|---|
Name | xen_spawner |
Frequency | -1 |
Max Live NPCs | 1 |
Class name of spawned NPC | npc_headcrab |
You may edit the Class name of spawned NPC
parameter to change the desired npc, they are usually xen creatures.
Note: You may fiddle around with the
Frequency
, and Max Live NPCs
parameters to your liking.Warning:Be careful of the Max Live NPCs and Frequency parameters, if you don't know what you are doing then leave it as the above values.
Final Setup
Your final setup should look like this;