Bspguy: Difference between revisions
Jump to navigation
Jump to search
Bug:clipnode generation is similar to -cliptype legacy in the CSG compiler (the worst method) [todo tested in ?]
mNo edit summary |
|||
Line 6: | Line 6: | ||
== Features == | == Features == | ||
{{ | *Keyvalue editor with FGD support | ||
*Entity + BSP model creation and duplication | |||
*Easy object movement and scaling | |||
*Vertex manipulation + face splitting (Used to make perfectly shaped triggers) | |||
*BSP model origin movement/alignment | |||
*Optimize + clean commands to prevent overflows | |||
*Hull deletion + redirection + creation | |||
{{bug|clipnode generation is similar to -cliptype legacy in the CSG compiler (the worst method)}} | |||
*Basic face editing | |||
== Drawbacks == | == Drawbacks == |
Revision as of 10:03, 5 September 2023

This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
bspguy is map viewer and editor by wootguy that allows modifying and merging Sven Co-op (
GoldSrc) maps without decompiling.
Overview
[Todo]
Features
- Keyvalue editor with FGD support
- Entity + BSP model creation and duplication
- Easy object movement and scaling
- Vertex manipulation + face splitting (Used to make perfectly shaped triggers)
- BSP model origin movement/alignment
- Optimize + clean commands to prevent overflows
- Hull deletion + redirection + creation

- Basic face editing
Drawbacks
[Todo]
Media
[Todo]
See Also
External Links
|